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lvzhengyang
abc
Commits
2a399042
Commit
2a399042
authored
Apr 06, 2014
by
Alan Mishchenko
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Plain Diff
Improvement in SOP balancing.
parent
faf3bf34
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Inline
Side-by-side
Showing
3 changed files
with
9 additions
and
121 deletions
+9
-121
src/base/abci/abcIf.c
+4
-115
src/map/if/ifMap.c
+4
-4
src/map/if/ifTime.c
+1
-2
No files found.
src/base/abci/abcIf.c
View file @
2a399042
...
...
@@ -344,111 +344,6 @@ Abc_Ntk_t * Abc_NtkFromIf( If_Man_t * pIfMan, Abc_Ntk_t * pNtk )
return
pNtkNew
;
}
/**Function*************************************************************
Synopsis [Inserts the entry while sorting them by delay.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Hop_Obj_t
*
Abc_NodeFromSopBalanceInt
(
Hop_Man_t
*
pMan
,
Vec_Wrd_t
*
vAnds
,
int
nVars
)
{
Vec_Ptr_t
*
vResults
;
Hop_Obj_t
*
pRes0
,
*
pRes1
,
*
pRes
=
NULL
;
If_And_t
This
;
word
Entry
;
int
i
;
if
(
Vec_WrdSize
(
vAnds
)
==
0
)
return
Hop_ManConst0
(
pMan
);
if
(
Vec_WrdSize
(
vAnds
)
==
1
&&
Vec_WrdEntry
(
vAnds
,
0
)
==
0
)
return
Hop_ManConst1
(
pMan
);
vResults
=
Vec_PtrAlloc
(
Vec_WrdSize
(
vAnds
)
);
for
(
i
=
0
;
i
<
nVars
;
i
++
)
Vec_PtrPush
(
vResults
,
Hop_IthVar
(
pMan
,
i
)
);
Vec_WrdForEachEntryStart
(
vAnds
,
Entry
,
i
,
nVars
)
{
This
=
If_WrdToAnd
(
Entry
);
pRes0
=
Hop_NotCond
(
(
Hop_Obj_t
*
)
Vec_PtrEntry
(
vResults
,
This
.
iFan0
),
This
.
fCompl0
);
pRes1
=
Hop_NotCond
(
(
Hop_Obj_t
*
)
Vec_PtrEntry
(
vResults
,
This
.
iFan1
),
This
.
fCompl1
);
pRes
=
Hop_And
(
pMan
,
pRes0
,
pRes1
);
Vec_PtrPush
(
vResults
,
pRes
);
/*
printf( "fan0 = %c%d fan1 = %c%d Del = %d\n",
This.fCompl0? '-':'+', This.iFan0,
This.fCompl1? '-':'+', This.iFan1,
This.Delay );
*/
}
Vec_PtrFree
(
vResults
);
return
Hop_NotCond
(
pRes
,
This
.
fCompl
);
}
Hop_Obj_t
*
Abc_NodeFromSopBalance
(
Hop_Man_t
*
pMan
,
If_Man_t
*
p
,
If_Cut_t
*
pCut
)
{
Hop_Obj_t
*
pResult
;
Vec_Wrd_t
*
vArray
;
vArray
=
If_CutDelaySopArray
(
p
,
pCut
);
pResult
=
Abc_NodeFromSopBalanceInt
(
pMan
,
vArray
,
If_CutLeaveNum
(
pCut
)
);
// Vec_WrdFree( vArray );
return
pResult
;
}
/**Function*************************************************************
Synopsis [Inserts the entry while sorting them by delay.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Hop_Obj_t
*
Abc_NodeFromDsdBalanceInt
(
Hop_Man_t
*
pMan
,
Vec_Wrd_t
*
vAnds
,
int
nVars
)
{
Vec_Ptr_t
*
vResults
;
Hop_Obj_t
*
pRes0
,
*
pRes1
,
*
pRes
=
NULL
;
If_And_t
This
;
word
Entry
;
int
i
;
if
(
Vec_WrdSize
(
vAnds
)
==
0
)
return
Hop_ManConst0
(
pMan
);
if
(
Vec_WrdSize
(
vAnds
)
==
1
&&
Vec_WrdEntry
(
vAnds
,
0
)
==
0
)
return
Hop_ManConst1
(
pMan
);
vResults
=
Vec_PtrAlloc
(
Vec_WrdSize
(
vAnds
)
);
for
(
i
=
0
;
i
<
nVars
;
i
++
)
Vec_PtrPush
(
vResults
,
Hop_IthVar
(
pMan
,
i
)
);
Vec_WrdForEachEntryStart
(
vAnds
,
Entry
,
i
,
nVars
)
{
This
=
If_WrdToAnd
(
Entry
);
pRes0
=
Hop_NotCond
(
(
Hop_Obj_t
*
)
Vec_PtrEntry
(
vResults
,
This
.
iFan0
),
This
.
fCompl0
);
pRes1
=
Hop_NotCond
(
(
Hop_Obj_t
*
)
Vec_PtrEntry
(
vResults
,
This
.
iFan1
),
This
.
fCompl1
);
pRes
=
Hop_And
(
pMan
,
pRes0
,
pRes1
);
Vec_PtrPush
(
vResults
,
pRes
);
/*
printf( "fan0 = %c%d fan1 = %c%d Del = %d\n",
This.fCompl0? '-':'+', This.iFan0,
This.fCompl1? '-':'+', This.iFan1,
This.Delay );
*/
}
Vec_PtrFree
(
vResults
);
return
Hop_NotCond
(
pRes
,
This
.
fCompl
);
}
Hop_Obj_t
*
Abc_NodeFromDsdBalance
(
Hop_Man_t
*
pMan
,
If_Man_t
*
p
,
If_Cut_t
*
pCut
)
{
Hop_Obj_t
*
pResult
;
Vec_Wrd_t
*
vArray
;
vArray
=
If_CutDelaySopArray
(
p
,
pCut
);
pResult
=
Abc_NodeFromDsdBalanceInt
(
pMan
,
vArray
,
If_CutLeaveNum
(
pCut
)
);
// Vec_WrdFree( vArray );
return
pResult
;
}
/**Function*************************************************************
Synopsis [Rebuilds GIA from mini AIG.]
...
...
@@ -467,7 +362,7 @@ Hop_Obj_t * Abc_NodeBuildFromMiniInt( Hop_Man_t * pMan, Vec_Int_t * vAig, int nL
if
(
Vec_IntSize
(
vAig
)
==
1
)
// const
{
assert
(
nLeaves
==
0
);
return
Hop_NotCond
(
Hop_ManConst
1
(
pMan
),
Vec_IntEntry
(
vAig
,
0
)
);
return
Hop_NotCond
(
Hop_ManConst
0
(
pMan
),
Vec_IntEntry
(
vAig
,
0
)
);
}
if
(
Vec_IntSize
(
vAig
)
==
2
)
// variable
{
...
...
@@ -500,7 +395,7 @@ Hop_Obj_t * Abc_NodeBuildFromMini( Hop_Man_t * pMan, If_Man_t * p, If_Cut_t * pC
{
Hop_Obj_t
*
pResult
;
if
(
p
->
vArray
==
NULL
)
p
->
vArray
=
Vec_IntAlloc
(
100
);
p
->
vArray
=
Vec_IntAlloc
(
100
0
);
If_CutDelaySopArray3
(
p
,
pCut
,
p
->
vArray
);
pResult
=
Abc_NodeBuildFromMiniInt
(
pMan
,
p
->
vArray
,
If_CutLeaveNum
(
pCut
)
);
return
pResult
;
...
...
@@ -582,15 +477,9 @@ Abc_Obj_t * Abc_NodeFromIf_rec( Abc_Ntk_t * pNtkNew, If_Man_t * pIfMan, If_Obj_t
}
}
else
if
(
pIfMan
->
pPars
->
fDelayOpt
)
{
extern
Hop_Obj_t
*
Abc_NodeFromSopBalance
(
Hop_Man_t
*
pMan
,
If_Man_t
*
pIfMan
,
If_Cut_t
*
pCut
);
pNodeNew
->
pData
=
Abc_NodeFromSopBalance
(
(
Hop_Man_t
*
)
pNtkNew
->
pManFunc
,
pIfMan
,
pCutBest
);
}
pNodeNew
->
pData
=
Abc_NodeBuildFromMini
(
(
Hop_Man_t
*
)
pNtkNew
->
pManFunc
,
pIfMan
,
pCutBest
);
else
if
(
pIfMan
->
pPars
->
fDsdBalance
)
{
extern
Hop_Obj_t
*
Abc_NodeFromDsdBalance
(
Hop_Man_t
*
pMan
,
If_Man_t
*
pIfMan
,
If_Cut_t
*
pCut
);
pNodeNew
->
pData
=
Abc_NodeFromDsdBalance
(
(
Hop_Man_t
*
)
pNtkNew
->
pManFunc
,
pIfMan
,
pCutBest
);
}
pNodeNew
->
pData
=
Abc_NodeBuildFromMini
(
(
Hop_Man_t
*
)
pNtkNew
->
pManFunc
,
pIfMan
,
pCutBest
);
else
if
(
pIfMan
->
pPars
->
fUserRecLib
)
{
extern
Hop_Obj_t
*
Abc_RecToHop3
(
Hop_Man_t
*
pMan
,
If_Man_t
*
pIfMan
,
If_Cut_t
*
pCut
,
If_Obj_t
*
pIfObj
);
...
...
src/map/if/ifMap.c
View file @
2a399042
...
...
@@ -124,8 +124,8 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
{
// recompute the parameters of the best cut
if
(
p
->
pPars
->
fDelayOpt
)
pCut
->
Delay
=
If_CutDelaySopCost
(
p
,
pCut
);
//
pCut->Delay = If_CutDelaySopArray3( p, pCut, NULL );
//
pCut->Delay = If_CutDelaySopCost( p, pCut );
pCut
->
Delay
=
If_CutDelaySopArray3
(
p
,
pCut
,
NULL
);
else
if
(
p
->
pPars
->
fDsdBalance
)
pCut
->
Delay
=
If_DsdCutBalanceCost
(
p
,
pCut
);
else
if
(
p
->
pPars
->
fUserRecLib
)
...
...
@@ -281,8 +281,8 @@ void If_ObjPerformMappingAnd( If_Man_t * p, If_Obj_t * pObj, int Mode, int fPrep
continue
;
// check if the cut satisfies the required times
if
(
p
->
pPars
->
fDelayOpt
)
pCut
->
Delay
=
If_CutDelaySopCost
(
p
,
pCut
);
//
pCut->Delay = If_CutDelaySopArray3( p, pCut, NULL );
//
pCut->Delay = If_CutDelaySopCost( p, pCut );
pCut
->
Delay
=
If_CutDelaySopArray3
(
p
,
pCut
,
NULL
);
else
if
(
p
->
pPars
->
fDsdBalance
)
pCut
->
Delay
=
If_DsdCutBalanceCost
(
p
,
pCut
);
else
if
(
p
->
pPars
->
fUserRecLib
)
...
...
src/map/if/ifTime.c
View file @
2a399042
...
...
@@ -253,6 +253,7 @@ Vec_Wrd_t * If_CutDelaySopArray( If_Man_t * p, If_Cut_t * pCut )
abctime
clk
;
Vec_Wrd_t
*
vAnds
;
int
RetValue
;
printf
(
"Running old code!!!
\n
"
);
if
(
p
->
vCover
==
NULL
)
p
->
vCover
=
Vec_IntAlloc
(
0
);
if
(
p
->
vAnds
==
NULL
)
...
...
@@ -742,13 +743,11 @@ void If_CutPropagateRequired( If_Man_t * p, If_Obj_t * pObj, If_Cut_t * pCut, fl
{
if
(
pCut
->
fUser
)
{
/*
if
(
p
->
pPars
->
fDelayOpt
)
{
int
Del
=
If_CutPinDelaysSopArray3
(
p
,
pCut
,
pCut
->
pPerm
);
assert
(
Del
==
pCut
->
Delay
);
}
*/
If_CutForEachLeaf
(
p
,
pCut
,
pLeaf
,
i
)
{
Pin2PinDelay
=
pCut
->
pPerm
?
(
pCut
->
pPerm
[
i
]
==
IF_BIG_CHAR
?
-
IF_BIG_CHAR
:
pCut
->
pPerm
[
i
])
:
1
;
...
...
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