Commit 267f6116 by Alan Mishchenko

Changes to enable smarter simulation.

parent ee261ef3
...@@ -3779,6 +3779,10 @@ SOURCE=.\src\aig\ssw\sswPart.c ...@@ -3779,6 +3779,10 @@ SOURCE=.\src\aig\ssw\sswPart.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\src\aig\ssw\sswRarity.c
# End Source File
# Begin Source File
SOURCE=.\src\aig\ssw\sswSat.c SOURCE=.\src\aig\ssw\sswSat.c
# End Source File # End Source File
# Begin Source File # Begin Source File
......
...@@ -11,6 +11,7 @@ SRC += src/aig/ssw/sswAig.c \ ...@@ -11,6 +11,7 @@ SRC += src/aig/ssw/sswAig.c \
src/aig/ssw/sswMan.c \ src/aig/ssw/sswMan.c \
src/aig/ssw/sswPart.c \ src/aig/ssw/sswPart.c \
src/aig/ssw/sswPairs.c \ src/aig/ssw/sswPairs.c \
src/aig/ssw/sswRarity.c \
src/aig/ssw/sswSat.c \ src/aig/ssw/sswSat.c \
src/aig/ssw/sswSemi.c \ src/aig/ssw/sswSemi.c \
src/aig/ssw/sswSim.c \ src/aig/ssw/sswSim.c \
......
...@@ -124,6 +124,9 @@ extern int Ssw_SmlNumFrames( Ssw_Sml_t * p ); ...@@ -124,6 +124,9 @@ extern int Ssw_SmlNumFrames( Ssw_Sml_t * p );
extern int Ssw_SmlNumWordsTotal( Ssw_Sml_t * p ); extern int Ssw_SmlNumWordsTotal( Ssw_Sml_t * p );
extern unsigned * Ssw_SmlSimInfo( Ssw_Sml_t * p, Aig_Obj_t * pObj ); extern unsigned * Ssw_SmlSimInfo( Ssw_Sml_t * p, Aig_Obj_t * pObj );
extern int Ssw_SmlObjsAreEqualWord( Ssw_Sml_t * p, Aig_Obj_t * pObj0, Aig_Obj_t * pObj1 ); extern int Ssw_SmlObjsAreEqualWord( Ssw_Sml_t * p, Aig_Obj_t * pObj0, Aig_Obj_t * pObj1 );
extern void Ssw_SmlInitializeSpecial( Ssw_Sml_t * p, Vec_Int_t * vInit );
extern Vec_Ptr_t * Ssw_SmlSimDataPointers( Ssw_Sml_t * p );
ABC_NAMESPACE_HEADER_END ABC_NAMESPACE_HEADER_END
......
/**CFile****************************************************************
FileName [sswRarity.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Inductive prover with constraints.]
Synopsis [Rarity-driven refinement of equivalence classes.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - September 1, 2008.]
Revision [$Id: sswRarity.c,v 1.00 2008/09/01 00:00:00 alanmi Exp $]
***********************************************************************/
#include "sswInt.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
typedef struct Ssw_RarMan_t_ Ssw_RarMan_t;
struct Ssw_RarMan_t_
{
// parameters
int nWords; // the number of words to simulate
int nFrames; // the number of frames to simulate
int nBinSize; // the number of flops in one group
int fVerbose; // the verbosiness flag
int nGroups; // the number of flop groups
// internal data
Aig_Man_t * pAig; // AIG with equivalence classes
Ssw_Cla_t * ppClasses; // equivalence classes
Ssw_Sml_t * pSml; // simulation manager
Vec_Ptr_t * vSimInfo; // simulation info from pSml manager
Vec_Int_t * vInits; // initial state
// rarity data
int * pRarity; // occur counts for patterns in groups
int * pGroupValues; // occur counts in each group
double * pPatCosts; // pattern costs
};
static inline int Ssw_RarGetBinPat( Ssw_RarMan_t * p, int iBin, int iPat )
{
assert( iBin >= 0 && iBin < Aig_ManRegNum(p->pAig) / p->nBinSize );
assert( iPat >= 0 && iPat < (1 << p->nBinSize) );
return p->pRarity[iBin * (1 << p->nBinSize) + iPat];
}
static inline void Ssw_RarSetBinPat( Ssw_RarMan_t * p, int iBin, int iPat, int Value )
{
assert( iBin >= 0 && iBin < Aig_ManRegNum(p->pAig) / p->nBinSize );
assert( iPat >= 0 && iPat < (1 << p->nBinSize) );
p->pRarity[iBin * (1 << p->nBinSize) + iPat] = Value;
}
static inline void Ssw_RarAddToBinPat( Ssw_RarMan_t * p, int iBin, int iPat )
{
assert( iBin >= 0 && iBin < Aig_ManRegNum(p->pAig) / p->nBinSize );
assert( iPat >= 0 && iPat < (1 << p->nBinSize) );
p->pRarity[iBin * (1 << p->nBinSize) + iPat]++;
}
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Ssw_RarMan_t * Ssw_RarManStart( Aig_Man_t * pAig, int nWords, int nFrames, int nBinSize, int fVerbose )
{
Ssw_RarMan_t * p;
if ( Aig_ManRegNum(pAig) < nBinSize || nBinSize <= 0 )
return NULL;
p = ABC_CALLOC( Ssw_RarMan_t, 1 );
p->pAig = pAig;
p->nWords = nWords;
p->nFrames = nFrames;
p->nBinSize = nBinSize;
p->fVerbose = fVerbose;
p->nGroups = Aig_ManRegNum(pAig) / nBinSize;
p->pRarity = ABC_CALLOC( int, (1 << nBinSize) * p->nGroups );
p->pGroupValues = ABC_CALLOC( int, (Aig_ManRegNum(pAig) / nBinSize) );
p->pPatCosts = ABC_CALLOC( double, p->nWords * 32 );
p->pSml = Ssw_SmlStart( pAig, 0, nFrames, nWords );
return p;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Ssw_RarManStop( Ssw_RarMan_t * p )
{
Ssw_SmlStop( p->pSml );
Ssw_ClassesStop( p->ppClasses );
Vec_PtrFreeP( &p->vSimInfo );
Vec_IntFreeP( &p->vInits );
ABC_FREE( p->pGroupValues );
ABC_FREE( p->pPatCosts );
ABC_FREE( p->pRarity );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis [Updates rarity counters.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Ssw_RarUpdateCounters( Ssw_RarMan_t * p )
{
Aig_Obj_t * pObj;
unsigned * pData;
int i, k;
for ( k = 0; k < p->nWords * 32; k++ )
{
for ( i = 0; i < p->nGroups; i++ )
p->pGroupValues[i] = 0;
Saig_ManForEachLi( p->pAig, pObj, i )
{
pData = Vec_PtrEntry( p->vSimInfo, Aig_ObjId(pObj) );
if ( Aig_InfoHasBit(pData, k) )
p->pGroupValues[i / p->nBinSize] |= (1 << (i % p->nBinSize));
}
for ( i = 0; i < p->nGroups; i++ )
Ssw_RarAddToBinPat( p, i, p->pGroupValues[i] );
}
}
/**Function*************************************************************
Synopsis [Select best patterns.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Ssw_RarTransferPatterns( Ssw_RarMan_t * p, Vec_Int_t * vInits )
{
Aig_Obj_t * pObj;
unsigned * pData;
int i, k, Value;
for ( i = 0; i < p->nWords * 32; i++ )
p->pPatCosts[i] = 0.0;
for ( i = 0; i < p->nGroups; i++ )
{
for ( k = 0; k < p->nWords * 32; k++ )
{
Value = Ssw_RarGetBinPat( p, i, k );
if ( Value == 0 )
continue;
p->pPatCosts[k] += 1.0/(Value*Value);
}
}
// choose as many as there are words
Vec_IntClear( vInits );
for ( i = 0; i < p->nFrames; i++ )
{
// select the best
int iPatBest = -1;
double iCostBest = -ABC_INFINITY;
for ( k = 0; k < p->nWords * 32; k++ )
if ( iCostBest < p->pPatCosts[k] )
{
iCostBest = p->pPatCosts[k];
iPatBest = k;
}
// remove from costs
assert( iPatBest >= 0 );
p->pPatCosts[iPatBest] = -ABC_INFINITY;
// set the flops
Saig_ManForEachLo( p->pAig, pObj, k )
{
pData = Vec_PtrEntry( p->vSimInfo, Aig_ObjId(pObj) );
Vec_IntPush( vInits, Aig_InfoHasBit(pData, iPatBest) );
}
}
assert( Vec_IntSize(vInits) == Aig_ManRegNum(p->pAig) * p->nFrames );
}
/**Function*************************************************************
Synopsis [Performs fraiging for one node.]
Description [Returns the fraiged node.]
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Ssw_RarFindStartingState( Aig_Man_t * pAig, Abc_Cex_t * pCex )
{
Vec_Int_t * vInit;
Aig_Obj_t * pObj, * pObjLi;
int f, i, iBit;
// assign register outputs
Saig_ManForEachLi( pAig, pObj, i )
pObj->fMarkB = 0;
// simulate the timeframes
iBit = pCex->nRegs;
for ( f = 0; f <= pCex->iFrame; f++ )
{
// set the PI simulation information
Aig_ManConst1(pAig)->fMarkB = 1;
Saig_ManForEachPi( pAig, pObj, i )
pObj->fMarkB = Aig_InfoHasBit( pCex->pData, iBit++ );
Saig_ManForEachLiLo( pAig, pObjLi, pObj, i )
pObj->fMarkB = pObjLi->fMarkB;
// simulate internal nodes
Aig_ManForEachNode( pAig, pObj, i )
pObj->fMarkB = ( Aig_ObjFanin0(pObj)->fMarkB ^ Aig_ObjFaninC0(pObj) )
& ( Aig_ObjFanin1(pObj)->fMarkB ^ Aig_ObjFaninC1(pObj) );
// assign the COs
Aig_ManForEachPo( pAig, pObj, i )
pObj->fMarkB = ( Aig_ObjFanin0(pObj)->fMarkB ^ Aig_ObjFaninC0(pObj) );
}
assert( iBit == pCex->nBits );
// check that the output failed as expected -- cannot check because it is not an SRM!
// pObj = Aig_ManPo( pAig, pCex->iPo );
// if ( pObj->fMarkB != 1 )
// printf( "The counter-example does not refine the output.\n" );
// record the new pattern
vInit = Vec_IntAlloc( Saig_ManRegNum(pAig) );
Saig_ManForEachLo( pAig, pObj, i )
Vec_IntPush( vInit, pObj->fMarkB );
return vInit;
}
/**Function*************************************************************
Synopsis [Filter equivalence classes of nodes.]
Description [Unrolls at most nFramesMax frames. Works with nConfMax
conflicts until the first undefined SAT call. Verbose prints the message.]
SideEffects []
SeeAlso []
***********************************************************************/
void Ssw_RarSignalFilter( Aig_Man_t * pAig, int nWords, int nFrames, int nBinSize, int nRounds, Abc_Cex_t * pCex, int fLatchOnly, int fVerbose )
{
Ssw_RarMan_t * p;
int r, i, k, clkTotal = clock();
assert( Aig_ManRegNum(pAig) > 0 );
assert( Aig_ManConstrNum(pAig) == 0 );
// consider the case of empty AIG
if ( Aig_ManNodeNum(pAig) == 0 )
return;
// reset random numbers
Aig_ManRandom( 1 );
// create manager
p = Ssw_RarManStart( pAig, nWords, nFrames, nBinSize, fVerbose );
// create trivial equivalence classes with all nodes being candidates for constant 1
if ( pAig->pReprs == NULL )
p->ppClasses = Ssw_ClassesPrepareSimple( pAig, fLatchOnly, 0 );
else
p->ppClasses = Ssw_ClassesPrepareFromReprs( pAig );
Ssw_ClassesSetData( p->ppClasses, NULL, NULL, Ssw_SmlObjIsConstWord, Ssw_SmlObjsAreEqualWord );
// compute starting state if needed
assert( p->vInits == NULL );
if ( pCex )
p->vInits = Ssw_RarFindStartingState( pAig, pCex );
else
p->vInits = Vec_IntStart( Aig_ManRegNum(pAig) );
// duplicate the array
for ( i = 1; i < nFrames; i++ )
for ( k = 0; k < Aig_ManRegNum(pAig); k++ )
Vec_IntPush( p->vInits, Vec_IntEntry(p->vInits, k) );
assert( Vec_IntSize(p->vInits) == Aig_ManRegNum(pAig) * nFrames );
// initialize simulation manager
p->pSml = Ssw_SmlStart( pAig, 0, nFrames, nWords );
p->vSimInfo = Ssw_SmlSimDataPointers( p->pSml );
Ssw_SmlInitializeSpecial( p->pSml, p->vInits );
// print the stats
if ( fVerbose )
{
printf( "Initial : " );
Ssw_ClassesPrint( p->ppClasses, 0 );
}
// refine classes using BMC
for ( r = 0; r < nRounds; r++ )
{
// start filtering equivalence classes
if ( Ssw_ClassesCand1Num(p->ppClasses) == 0 && Ssw_ClassesClassNum(p->ppClasses) == 0 )
{
printf( "All equivalences are refined away.\n" );
break;
}
// simulate
Ssw_SmlSimulateOne( p->pSml );
// check equivalence classes
Ssw_ClassesRefineConst1( p->ppClasses, 1 );
Ssw_ClassesRefine( p->ppClasses, 1 );
// printout
if ( fVerbose )
{
printf( "Round %3d: ", r );
Ssw_ClassesPrint( p->ppClasses, 0 );
}
// get initialization patterns
Ssw_RarUpdateCounters( p );
Ssw_RarTransferPatterns( p, p->vInits );
Ssw_SmlInitializeSpecial( p->pSml, p->vInits );
/*
// check timeout
if ( TimeLimit && ((float)TimeLimit <= (float)(clock()-clkTotal)/(float)(CLOCKS_PER_SEC)) )
{
printf( "Reached timeout (%d seconds).\n", TimeLimit );
break;
}
*/
}
// cleanup
Ssw_RarManStop( p );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
...@@ -579,6 +579,27 @@ void Ssw_SmlObjAssignConst( Ssw_Sml_t * p, Aig_Obj_t * pObj, int fConst1, int iF ...@@ -579,6 +579,27 @@ void Ssw_SmlObjAssignConst( Ssw_Sml_t * p, Aig_Obj_t * pObj, int fConst1, int iF
SeeAlso [] SeeAlso []
***********************************************************************/ ***********************************************************************/
void Ssw_SmlObjAssignConstWord( Ssw_Sml_t * p, Aig_Obj_t * pObj, int fConst1, int iFrame, int iWord )
{
unsigned * pSims;
assert( iFrame < p->nFrames );
assert( iWord < p->nWordsFrame );
assert( Aig_ObjIsPi(pObj) );
pSims = Ssw_ObjSim( p, pObj->Id ) + p->nWordsFrame * iFrame;
pSims[iWord] = fConst1? ~(unsigned)0 : 0;
}
/**Function*************************************************************
Synopsis [Assigns constant patterns to the PI node.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Ssw_SmlObjSetWord( Ssw_Sml_t * p, Aig_Obj_t * pObj, unsigned Word, int iWord, int iFrame ) void Ssw_SmlObjSetWord( Ssw_Sml_t * p, Aig_Obj_t * pObj, unsigned Word, int iWord, int iFrame )
{ {
unsigned * pSims; unsigned * pSims;
...@@ -904,6 +925,33 @@ void Ssw_SmlInitialize( Ssw_Sml_t * p, int fInit ) ...@@ -904,6 +925,33 @@ void Ssw_SmlInitialize( Ssw_Sml_t * p, int fInit )
SeeAlso [] SeeAlso []
***********************************************************************/ ***********************************************************************/
void Ssw_SmlInitializeSpecial( Ssw_Sml_t * p, Vec_Int_t * vInit )
{
Aig_Obj_t * pObj;
int Entry, i, k, nRegs;
nRegs = Aig_ManRegNum(p->pAig);
assert( nRegs > 0 );
assert( nRegs <= Aig_ManPiNum(p->pAig) );
assert( Vec_IntSize(vInit) == nRegs * p->nFrames );
// assign random info for primary inputs
Saig_ManForEachPi( p->pAig, pObj, i )
Ssw_SmlAssignRandom( p, pObj );
// assign the initial state for the latches
Vec_IntForEachEntry( vInit, Entry, i )
Ssw_SmlObjAssignConstWord( p, Saig_ManLo(p->pAig, i % nRegs), Entry, 0, i / nRegs );
}
/**Function*************************************************************
Synopsis [Assings random simulation info for the PIs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Ssw_SmlReinitialize( Ssw_Sml_t * p ) void Ssw_SmlReinitialize( Ssw_Sml_t * p )
{ {
Aig_Obj_t * pObj, * pObjLi, * pObjLo; Aig_Obj_t * pObj, * pObjLi, * pObjLo;
...@@ -1123,6 +1171,28 @@ void Ssw_SmlClean( Ssw_Sml_t * p ) ...@@ -1123,6 +1171,28 @@ void Ssw_SmlClean( Ssw_Sml_t * p )
/**Function************************************************************* /**Function*************************************************************
Synopsis [Get simulation data.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Ptr_t * Ssw_SmlSimDataPointers( Ssw_Sml_t * p )
{
Vec_Ptr_t * vSimInfo;
Aig_Obj_t * pObj;
int i;
vSimInfo = Vec_PtrStart( Aig_ManObjNumMax(p->pAig) );
Aig_ManForEachObj( p->pAig, pObj, i )
Vec_PtrWriteEntry( vSimInfo, i, Ssw_ObjSim(p, i) );
return vSimInfo;
}
/**Function*************************************************************
Synopsis [Deallocates simulation manager.] Synopsis [Deallocates simulation manager.]
Description [] Description []
......
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