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lvzhengyang
abc
Commits
1dcdba1b
Commit
1dcdba1b
authored
Oct 27, 2011
by
Alan Mishchenko
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Plain Diff
New proof-based abstraction code (bug fix).
parent
0736f396
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Showing
2 changed files
with
54 additions
and
6 deletions
+54
-6
src/aig/saig/saigGlaPba.c
+53
-5
src/misc/vec/vecInt.h
+1
-1
No files found.
src/aig/saig/saigGlaPba.c
View file @
1dcdba1b
...
...
@@ -41,7 +41,10 @@ struct Aig_Gla2Man_t_
Vec_Int_t
*
vObj2Vec
;
// maps obj ID into its vec ID
Vec_Int_t
*
vVec2Var
;
// maps vec ID into its sat Var (nFrames per vec ID)
Vec_Int_t
*
vVar2Inf
;
// maps sat Var into its frame and obj ID
Vec_Int_t
*
vCla2Obj
;
// maps sat Var into its first clause
// clause mapping
Vec_Int_t
*
vCla2Obj
;
// maps clause into its root object
Vec_Int_t
*
vCla2Fra
;
// maps clause into its frame
Vec_Int_t
*
vVec2Use
;
// maps vec ID into its used frames (nFrames per vec ID)
// SAT solver
sat_solver
*
pSat
;
// statistics
...
...
@@ -248,6 +251,10 @@ int Aig_Gla2CreateSatSolver( Aig_Gla2Man_t * p )
Vec_IntPush
(
p
->
vCla2Obj
,
ObjId
);
Vec_IntPush
(
p
->
vCla2Obj
,
ObjId
);
Vec_IntPush
(
p
->
vCla2Obj
,
ObjId
);
Vec_IntPush
(
p
->
vCla2Fra
,
f
);
Vec_IntPush
(
p
->
vCla2Fra
,
f
);
Vec_IntPush
(
p
->
vCla2Fra
,
f
);
}
else
if
(
Saig_ObjIsLo
(
p
->
pAig
,
pObj
)
)
{
...
...
@@ -255,6 +262,8 @@ int Aig_Gla2CreateSatSolver( Aig_Gla2Man_t * p )
{
RetValue
&=
Aig_Gla2AddConst
(
p
->
pSat
,
Aig_Gla2FetchVar
(
p
,
pObj
,
f
),
1
);
Vec_IntPush
(
p
->
vCla2Obj
,
ObjId
);
Vec_IntPush
(
p
->
vCla2Fra
,
f
);
}
else
{
...
...
@@ -264,6 +273,9 @@ int Aig_Gla2CreateSatSolver( Aig_Gla2Man_t * p )
Aig_ObjFaninC0
(
pObjLi
)
);
Vec_IntPush
(
p
->
vCla2Obj
,
ObjId
);
Vec_IntPush
(
p
->
vCla2Obj
,
ObjId
);
Vec_IntPush
(
p
->
vCla2Fra
,
f
);
Vec_IntPush
(
p
->
vCla2Fra
,
f
);
}
}
else
if
(
Saig_ObjIsPo
(
p
->
pAig
,
pObj
)
)
...
...
@@ -273,11 +285,16 @@ int Aig_Gla2CreateSatSolver( Aig_Gla2Man_t * p )
Aig_ObjFaninC0
(
pObj
)
);
Vec_IntPush
(
p
->
vCla2Obj
,
ObjId
);
Vec_IntPush
(
p
->
vCla2Obj
,
ObjId
);
Vec_IntPush
(
p
->
vCla2Fra
,
f
);
Vec_IntPush
(
p
->
vCla2Fra
,
f
);
}
else
if
(
Aig_ObjIsConst1
(
pObj
)
)
{
RetValue
&=
Aig_Gla2AddConst
(
p
->
pSat
,
Aig_Gla2FetchVar
(
p
,
pObj
,
f
),
0
);
Vec_IntPush
(
p
->
vCla2Obj
,
ObjId
);
Vec_IntPush
(
p
->
vCla2Fra
,
f
);
}
else
assert
(
Saig_ObjIsPi
(
p
->
pAig
,
pObj
)
);
}
...
...
@@ -289,10 +306,15 @@ int Aig_Gla2CreateSatSolver( Aig_Gla2Man_t * p )
RetValue
&=
sat_solver_addclause
(
p
->
pSat
,
Vec_IntArray
(
vPoLits
),
Vec_IntArray
(
vPoLits
)
+
Vec_IntSize
(
vPoLits
)
);
Vec_IntFree
(
vPoLits
);
Vec_IntPush
(
p
->
vCla2Obj
,
0
);
Vec_IntPush
(
p
->
vCla2Fra
,
0
);
assert
(
Vec_IntSize
(
p
->
vCla2Fra
)
==
Vec_IntSize
(
p
->
vCla2Obj
)
);
assert
(
nVars
==
Vec_IntSize
(
p
->
vVar2Inf
)
);
assert
(
((
Sto_Man_t
*
)
p
->
pSat
->
pStore
)
->
nClauses
==
Vec_IntSize
(
p
->
vCla2Obj
)
);
// Sto_ManDumpClauses( ((Sto_Man_t *)p->pSat->pStore), "temp_sto.cnf" );
sat_solver_store_mark_roots
(
p
->
pSat
);
return
RetValue
;
}
...
...
@@ -320,6 +342,7 @@ Aig_Gla2Man_t * Aig_Gla2ManStart( Aig_Man_t * pAig, int nFramesMax )
p
->
vVec2Var
=
Vec_IntAlloc
(
1
<<
20
);
p
->
vVar2Inf
=
Vec_IntAlloc
(
1
<<
20
);
p
->
vCla2Obj
=
Vec_IntAlloc
(
1
<<
20
);
p
->
vCla2Fra
=
Vec_IntAlloc
(
1
<<
20
);
// skip first vector ID
p
->
nFramesMax
=
nFramesMax
;
...
...
@@ -349,6 +372,8 @@ void Aig_Gla2ManStop( Aig_Gla2Man_t * p )
Vec_IntFreeP
(
&
p
->
vVec2Var
);
Vec_IntFreeP
(
&
p
->
vVar2Inf
);
Vec_IntFreeP
(
&
p
->
vCla2Obj
);
Vec_IntFreeP
(
&
p
->
vCla2Fra
);
Vec_IntFreeP
(
&
p
->
vVec2Use
);
if
(
p
->
pSat
)
sat_solver_delete
(
p
->
pSat
);
...
...
@@ -401,12 +426,12 @@ Vec_Int_t * Saig_AbsSolverUnsatCore( sat_solver * pSat, int nConfMax, int fVerbo
pManProof
=
Intp_ManAlloc
();
vCore
=
(
Vec_Int_t
*
)
Intp_ManUnsatCore
(
pManProof
,
(
Sto_Man_t
*
)
pSatCnf
,
0
);
Intp_ManFree
(
pManProof
);
Sto_ManFree
(
(
Sto_Man_t
*
)
pSatCnf
);
if
(
fVerbose
)
{
printf
(
"SAT core contains %d clauses (out of %d).
"
,
Vec_IntSize
(
vCore
),
pSat
->
stats
.
clause
s
);
printf
(
"SAT core contains %d clauses (out of %d).
"
,
Vec_IntSize
(
vCore
),
((
Sto_Man_t
*
)
pSatCnf
)
->
nRoot
s
);
ABC_PRT
(
"Time"
,
clock
()
-
clk
);
}
Sto_ManFree
(
(
Sto_Man_t
*
)
pSatCnf
);
return
vCore
;
}
...
...
@@ -425,16 +450,39 @@ Vec_Int_t * Aig_Gla2ManCollect( Aig_Gla2Man_t * p, Vec_Int_t * vCore )
{
Vec_Int_t
*
vResult
;
Aig_Obj_t
*
pObj
;
int
i
,
ClaId
;
int
i
,
ClaId
,
iVecId
;
// p->vVec2Use = Vec_IntStart( Vec_IntSize(p->vVec2Var) );
vResult
=
Vec_IntStart
(
Aig_ManObjNumMax
(
p
->
pAig
)
);
Vec_IntWriteEntry
(
vResult
,
0
,
1
);
// add const1
Vec_IntForEachEntry
(
vCore
,
ClaId
,
i
)
{
pObj
=
Aig_ManObj
(
p
->
pAig
,
Vec_IntEntry
(
p
->
vCla2Obj
,
ClaId
)
);
if
(
Saig_ObjIsPi
(
p
->
pAig
,
pObj
)
||
Saig_ObjIsPo
(
p
->
pAig
,
pObj
)
)
if
(
Saig_ObjIsPi
(
p
->
pAig
,
pObj
)
||
Saig_ObjIsPo
(
p
->
pAig
,
pObj
)
||
Aig_ObjIsConst1
(
pObj
)
)
continue
;
assert
(
Saig_ObjIsLo
(
p
->
pAig
,
pObj
)
||
Aig_ObjIsNode
(
pObj
)
);
Vec_IntWriteEntry
(
vResult
,
Aig_ObjId
(
pObj
),
1
);
if
(
p
->
vVec2Use
)
{
iVecId
=
Vec_IntEntry
(
p
->
vObj2Vec
,
Aig_ObjId
(
pObj
)
);
Vec_IntWriteEntry
(
p
->
vVec2Use
,
iVecId
*
p
->
nFramesMax
+
Vec_IntEntry
(
p
->
vCla2Fra
,
ClaId
),
1
);
}
}
// count the number of objects in each frame
if
(
p
->
vVec2Use
)
{
Vec_Int_t
*
vCounts
=
Vec_IntStart
(
p
->
nFramesMax
);
int
v
,
f
,
Entry
,
nVecIds
=
Vec_IntSize
(
p
->
vVec2Use
)
/
p
->
nFramesMax
;
for
(
f
=
0
;
f
<
p
->
nFramesMax
;
f
++
)
for
(
v
=
0
;
v
<
nVecIds
;
v
++
)
if
(
Vec_IntEntry
(
p
->
vVec2Use
,
v
*
p
->
nFramesMax
+
f
)
)
Vec_IntAddToEntry
(
vCounts
,
f
,
1
);
Vec_IntForEachEntry
(
vCounts
,
Entry
,
f
)
printf
(
"%d "
,
Entry
);
printf
(
"
\n
"
);
Vec_IntFree
(
vCounts
);
}
return
vResult
;
}
...
...
src/misc/vec/vecInt.h
View file @
1dcdba1b
...
...
@@ -64,7 +64,7 @@ struct Vec_Int_t_
#define Vec_IntForEachEntryTwo( vVec1, vVec2, Entry1, Entry2, i ) \
for ( i = 0; (i < Vec_IntSize(vVec1)) && (((Entry1) = Vec_IntEntry(vVec1, i)), 1) && (((Entry2) = Vec_IntEntry(vVec2, i)), 1); i++ )
#define Vec_IntForEachEntryDouble( vVec, Entry1, Entry2, i ) \
for ( i = 0; (
2*i+1 < Vec_IntSize(vVec)) && (((Entry1) = Vec_IntEntry(vVec, 2*i)), 1) && (((Entry2) = Vec_IntEntry(vVec, 2*
i+1)), 1); i += 2 )
for ( i = 0; (
i+1 < Vec_IntSize(vVec)) && (((Entry1) = Vec_IntEntry(vVec, i)), 1) && (((Entry2) = Vec_IntEntry(vVec,
i+1)), 1); i += 2 )
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
...
...
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