Commit 1aeaacc0 by Alan Mishchenko

Added bit vector.

parent 4bd7efa6
...@@ -35,6 +35,7 @@ ...@@ -35,6 +35,7 @@
#include "vecVec.h" #include "vecVec.h"
#include "vecAtt.h" #include "vecAtt.h"
#include "vecWrd.h" #include "vecWrd.h"
#include "vecBit.h"
//////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////
/// MACRO DEFINITIONS /// /// MACRO DEFINITIONS ///
......
/**CFile****************************************************************
FileName [vecBit.h]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Resizable arrays.]
Synopsis [Resizable arrays of bits.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: vecBit.h,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#ifndef __VEC_BIT_H__
#define __VEC_BIT_H__
////////////////////////////////////////////////////////////////////////
/// INCLUDES ///
////////////////////////////////////////////////////////////////////////
#include <stdio.h>
ABC_NAMESPACE_HEADER_START
////////////////////////////////////////////////////////////////////////
/// PARAMETERS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// BASIC TYPES ///
////////////////////////////////////////////////////////////////////////
typedef struct Vec_Bit_t_ Vec_Bit_t;
struct Vec_Bit_t_
{
int nCap;
int nSize;
int * pArray;
};
////////////////////////////////////////////////////////////////////////
/// MACRO DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
#define Vec_BitForEachEntry( vVec, Entry, i ) \
for ( i = 0; (i < Vec_BitSize(vVec)) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ )
#define Vec_BitForEachEntryStart( vVec, Entry, i, Start ) \
for ( i = Start; (i < Vec_BitSize(vVec)) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ )
#define Vec_BitForEachEntryStop( vVec, Entry, i, Stop ) \
for ( i = 0; (i < Stop) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ )
#define Vec_BitForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \
for ( i = Start; (i < Stop) && (((Entry) = Vec_BitEntry(vVec, i)), 1); i++ )
#define Vec_BitForEachEntryReverse( vVec, pEntry, i ) \
for ( i = Vec_BitSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_BitEntry(vVec, i)), 1); i-- )
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Allocates a vector with the given capacity.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Bit_t * Vec_BitAlloc( int nCap )
{
Vec_Bit_t * p;
nCap = (nCap >> 5) + ((nCap & 31) > 0);
p = ABC_ALLOC( Vec_Bit_t, 1 );
p->nSize = 0;
p->nCap = nCap * 32;
p->pArray = nCap? ABC_ALLOC( int, nCap ) : NULL;
return p;
}
/**Function*************************************************************
Synopsis [Allocates a vector with the given size and cleans it.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Bit_t * Vec_BitStart( int nSize )
{
Vec_Bit_t * p;
nSize = (nSize >> 5) + ((nSize & 31) > 0);
p = Vec_BitAlloc( nSize * 32 );
p->nSize = nSize * 32;
memset( p->pArray, 0, sizeof(int) * nSize );
return p;
}
/**Function*************************************************************
Synopsis [Allocates a vector with the given size and cleans it.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Bit_t * Vec_BitStartFull( int nSize )
{
Vec_Bit_t * p;
nSize = (nSize >> 5) + ((nSize & 31) > 0);
p = Vec_BitAlloc( nSize );
p->nSize = nSize * 32;
memset( p->pArray, 0xff, sizeof(int) * nSize );
return p;
}
/**Function*************************************************************
Synopsis [Duplicates the integer array.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Bit_t * Vec_BitDup( Vec_Bit_t * pVec )
{
Vec_Bit_t * p;
assert( (pVec->nSize & 31) == 0 );
p = ABC_ALLOC( Vec_Bit_t, 1 );
p->nSize = pVec->nSize;
p->nCap = pVec->nSize;
p->pArray = p->nCap? ABC_ALLOC( int, p->nCap >> 5 ) : NULL;
memcpy( p->pArray, pVec->pArray, sizeof(int) * (p->nCap >> 5) );
return p;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_BitFree( Vec_Bit_t * p )
{
ABC_FREE( p->pArray );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_BitFreeP( Vec_Bit_t ** p )
{
if ( *p == NULL )
return;
ABC_FREE( (*p)->pArray );
ABC_FREE( (*p) );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int * Vec_BitReleaseArray( Vec_Bit_t * p )
{
int * pArray = p->pArray;
p->nCap = 0;
p->nSize = 0;
p->pArray = NULL;
return pArray;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int * Vec_BitArray( Vec_Bit_t * p )
{
return p->pArray;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_BitSize( Vec_Bit_t * p )
{
return p->nSize;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_BitEntry( Vec_Bit_t * p, int i )
{
assert( i >= 0 && i < p->nSize );
return (p->pArray[i >> 5] >> (i & 31)) & 1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_BitWriteEntry( Vec_Bit_t * p, int i, int Entry )
{
assert( i >= 0 && i < p->nSize );
if ( Entry == 1 )
p->pArray[i >> 5] |= (1 << (i & 31));
else if ( Entry == 0 )
p->pArray[i >> 5] &= ~(1 << (i & 31));
else assert(0);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_BitEntryLast( Vec_Bit_t * p )
{
assert( p->nSize > 0 );
return Vec_BitEntry( p, p->nSize-1 );
}
/**Function*************************************************************
Synopsis [Resizes the vector to the given capacity.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_BitGrow( Vec_Bit_t * p, int nCapMin )
{
if ( p->nCap >= nCapMin )
return;
nCapMin = (nCapMin >> 5) + ((nCapMin & 31) > 0);
p->pArray = ABC_REALLOC( int, p->pArray, nCapMin );
assert( p->pArray );
p->nCap = nCapMin * 32;
}
/**Function*************************************************************
Synopsis [Fills the vector with given number of entries.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_BitFill( Vec_Bit_t * p, int nSize, int Fill )
{
int i;
Vec_BitGrow( p, nSize );
nSize = (nSize >> 5) + ((nSize & 31) > 0);
if ( Fill == 0 )
{
for ( i = 0; i < nSize; i++ )
p->pArray[i] = 0;
}
else if ( Fill == 1 )
{
for ( i = 0; i < nSize; i++ )
p->pArray[i] = ~0;
}
else assert( 0 );
p->nSize = nSize * 32;
}
/**Function*************************************************************
Synopsis [Fills the vector with given number of entries.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_BitFillExtra( Vec_Bit_t * p, int nSize, int Fill )
{
int i;
if ( nSize <= p->nSize )
return;
if ( nSize > 2 * p->nCap )
Vec_BitGrow( p, nSize );
else if ( nSize > p->nCap )
Vec_BitGrow( p, 2 * p->nCap );
assert( p->nSize < nSize );
if ( (p->nSize >> 5) == (nSize >> 5) )
{
unsigned Mask = (~(~0 << (nSize-p->nSize)) << p->nSize);
if ( Fill == 1 )
p->pArray[nSize >> 5] |= Mask;
else if ( Fill == 0 )
p->pArray[nSize >> 5] &= ~Mask;
else assert( 0 );
}
else
{
unsigned Mask1 = (p->nSize & 31) ? ~0 << (p->nSize & 31) : 0;
unsigned Mask2 = (nSize & 31) ? ~(~0 << (nSize & 31)) : 0;
int w1 = (p->nSize >> 5);
int w2 = (nSize >> 5);
if ( Fill == 1 )
{
p->pArray[w1] |= Mask1;
p->pArray[w2] |= Mask2;
for ( i = w1 + 1; i < w2; i++ )
p->pArray[i] = ~0;
}
else if ( Fill == 0 )
{
p->pArray[w1] &= ~Mask1;
p->pArray[w2] &= ~Mask2;
for ( i = w1 + 1; i < w2; i++ )
p->pArray[i] = 0;
}
else assert( 0 );
}
p->nSize = nSize;
}
/**Function*************************************************************
Synopsis [Returns the entry even if the place not exist.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_BitGetEntry( Vec_Bit_t * p, int i )
{
Vec_BitFillExtra( p, i + 1, 0 );
return Vec_BitEntry( p, i );
}
/**Function*************************************************************
Synopsis [Inserts the entry even if the place does not exist.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_BitSetEntry( Vec_Bit_t * p, int i, int Entry )
{
Vec_BitFillExtra( p, i + 1, 0 );
Vec_BitWriteEntry( p, i, Entry );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_BitShrink( Vec_Bit_t * p, int nSizeNew )
{
assert( p->nSize >= nSizeNew );
p->nSize = nSizeNew;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_BitClear( Vec_Bit_t * p )
{
p->nSize = 0;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_BitPush( Vec_Bit_t * p, int Entry )
{
if ( p->nSize == p->nCap )
{
if ( p->nCap < 16 )
Vec_BitGrow( p, 16 );
else
Vec_BitGrow( p, 2 * p->nCap );
}
if ( Entry == 1 )
p->pArray[p->nSize >> 5] |= (1 << (p->nSize & 31));
else if ( Entry == 0 )
p->pArray[p->nSize >> 5] &= ~(1 << (p->nSize & 31));
else assert( 0 );
p->nSize++;
}
/**Function*************************************************************
Synopsis [Returns the last entry and removes it from the list.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_BitPop( Vec_Bit_t * p )
{
int Entry;
assert( p->nSize > 0 );
Entry = Vec_BitEntryLast( p );
p->nSize--;
return Entry;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_BitCountWord( unsigned uWord )
{
uWord = (uWord & 0x55555555) + ((uWord>>1) & 0x55555555);
uWord = (uWord & 0x33333333) + ((uWord>>2) & 0x33333333);
uWord = (uWord & 0x0F0F0F0F) + ((uWord>>4) & 0x0F0F0F0F);
uWord = (uWord & 0x00FF00FF) + ((uWord>>8) & 0x00FF00FF);
return (uWord & 0x0000FFFF) + (uWord>>16);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_BitCount( Vec_Bit_t * p )
{
unsigned * pArray = (unsigned *)p->pArray;
int nWords = (p->nSize >> 5) + ((p->nSize & 31) > 0);
int i, Counter = 0;
if ( p->nSize & 31 )
{
assert( nWords > 0 );
for ( i = 0; i < nWords-1; i++ )
Counter += Vec_BitCountWord( pArray[i] );
Counter += Vec_BitCountWord( pArray[i] & ~(~0 << (p->nSize & 31)) );
}
else
{
for ( i = 0; i < nWords; i++ )
Counter += Vec_BitCountWord( pArray[i] );
}
return Counter;
}
ABC_NAMESPACE_HEADER_END
#endif
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
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