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lvzhengyang
abc
Commits
16cf6bf1
Commit
16cf6bf1
authored
Mar 26, 2012
by
Alan Mishchenko
Browse files
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Plain Diff
Logic sharing for multi-input gates.
parent
45f07795
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Showing
2 changed files
with
204 additions
and
12 deletions
+204
-12
src/base/abci/abcExtract.c
+10
-5
src/opt/dar/darBalance.c
+194
-7
No files found.
src/base/abci/abcExtract.c
View file @
16cf6bf1
...
...
@@ -315,17 +315,19 @@ void Abc_NtkTraverseSupers( Abc_ShaMan_t * p, int fAnd )
int
i
,
nOnesMax
;
// create mapping of nodes into their column vectors
vInputs
=
Vec_PtrStart
(
Abc_NtkObjNumMax
(
p
->
pNtk
)
);
vInputs
=
Vec_PtrStart
(
Abc_NtkObjNumMax
(
p
->
pNtk
)
*
(
1
+
fAnd
)
);
Abc_NtkIncrementTravId
(
p
->
pNtk
);
if
(
fAnd
)
{
Abc_NtkForEachCo
(
p
->
pNtk
,
pObj
,
i
)
Abc_NtkTraverseSupersAnd_rec
(
p
,
Abc_ObjFanin0
(
pObj
),
vInputs
);
if
(
Abc_ObjIsNode
(
Abc_ObjFanin0
(
pObj
))
)
Abc_NtkTraverseSupersAnd_rec
(
p
,
Abc_ObjFanin0
(
pObj
),
vInputs
);
}
else
{
Abc_NtkForEachCo
(
p
->
pNtk
,
pObj
,
i
)
Abc_NtkTraverseSupersXor_rec
(
p
,
Abc_ObjFanin0
(
pObj
),
vInputs
);
if
(
Abc_ObjIsNode
(
Abc_ObjFanin0
(
pObj
))
)
Abc_NtkTraverseSupersXor_rec
(
p
,
Abc_ObjFanin0
(
pObj
),
vInputs
);
}
p
->
nStartCols
=
Vec_IntSize
(
p
->
vObj2Lit
);
...
...
@@ -646,7 +648,10 @@ Abc_Ntk_t * Abc_NtkUpdateNetwork( Abc_ShaMan_t * p, int fAnd )
// create map of originals
vMap2Repl
=
Vec_IntStartFull
(
Abc_NtkObjNumMax
(
p
->
pNtk
)
);
Vec_PtrForEachEntry
(
Abc_Obj_t
*
,
vOrig
,
pObj
,
i
)
{
// printf( "Replacing %d by %d.\n", Abc_ObjId(pObj), Abc_ObjToLit((Abc_Obj_t *)Vec_PtrEntry(vRepl, i)) );
Vec_IntWriteEntry
(
vMap2Repl
,
Abc_ObjId
(
pObj
),
Abc_ObjToLit
((
Abc_Obj_t
*
)
Vec_PtrEntry
(
vRepl
,
i
))
);
}
Vec_PtrFree
(
vOrig
);
Vec_PtrFree
(
vRepl
);
...
...
@@ -660,7 +665,7 @@ Abc_Ntk_t * Abc_NtkUpdateNetwork( Abc_ShaMan_t * p, int fAnd )
{
if
(
iLit
==
iLitConst1
&&
fAnd
)
{
pObj
->
fCompl0
=
1
;
pObj
->
fCompl0
^
=
1
;
Vec_IntWriteEntry
(
&
pObj
->
vFanins
,
0
,
Abc_Lit2Var
(
iLitConst1
)
);
}
else
...
...
@@ -677,7 +682,7 @@ Abc_Ntk_t * Abc_NtkUpdateNetwork( Abc_ShaMan_t * p, int fAnd )
{
if
(
iLit
==
iLitConst1
&&
fAnd
)
{
pObj
->
fCompl1
=
1
;
pObj
->
fCompl1
^
=
1
;
Vec_IntWriteEntry
(
&
pObj
->
vFanins
,
1
,
Abc_Lit2Var
(
iLitConst1
)
);
}
else
...
...
src/opt/dar/darBalance.c
View file @
16cf6bf1
...
...
@@ -34,6 +34,150 @@ ABC_NAMESPACE_IMPL_START
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
static
inline
word
Dar_BalPack
(
int
Lev
,
int
Id
)
{
return
(((
word
)
Lev
)
<<
32
)
|
Id
;
}
static
inline
int
Dar_BalUnpackLev
(
word
Num
)
{
return
(
Num
>>
32
);
}
static
inline
int
Dar_BalUnpackId
(
word
Num
)
{
return
Num
&
0xFFFF
;
}
/**Function*************************************************************
Synopsis [Collects one multi-input gate.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wrd_t
*
Dar_BalSuperXor
(
Aig_Man_t
*
p
,
Aig_Obj_t
*
pObj
,
int
*
pfCompl
)
{
Aig_Obj_t
*
pObj0
,
*
pObj1
,
*
pRoot
=
NULL
;
Vec_Wrd_t
*
vSuper
;
word
Num
,
NumNext
;
int
i
,
k
,
fCompl
=
0
;
assert
(
!
Aig_IsComplement
(
pObj
)
);
assert
(
Aig_ObjIsExor
(
pObj
)
);
// start iteration
vSuper
=
Vec_WrdAlloc
(
10
);
Vec_WrdPush
(
vSuper
,
Dar_BalPack
(
Aig_ObjLevel
(
pObj
),
Aig_ObjId
(
pObj
))
);
while
(
Vec_WrdSize
(
vSuper
)
>
0
&&
Vec_WrdSize
(
vSuper
)
<
10000
)
{
// make sure there are no duplicates
Num
=
Vec_WrdEntry
(
vSuper
,
0
);
Vec_WrdForEachEntryStart
(
vSuper
,
NumNext
,
i
,
1
)
{
assert
(
Num
<
NumNext
);
Num
=
NumNext
;
}
// extract XOR gate decomposable on the topmost level
Vec_WrdForEachEntryReverse
(
vSuper
,
Num
,
i
)
{
pRoot
=
Aig_ManObj
(
p
,
Dar_BalUnpackId
(
Num
)
);
if
(
Aig_ObjIsExor
(
pRoot
)
&&
Aig_ObjRefs
(
pRoot
)
==
1
)
{
Vec_WrdRemove
(
vSuper
,
Num
);
break
;
}
}
if
(
i
==
-
1
)
break
;
// extract
assert
(
!
Aig_ObjFaninC0
(
pObj
)
&&
!
Aig_ObjFaninC1
(
pObj
)
);
pObj0
=
Aig_ObjChild0
(
pObj
);
pObj1
=
Aig_ObjChild1
(
pObj
);
fCompl
^=
Aig_IsComplement
(
pObj0
);
pObj0
=
Aig_Regular
(
pObj0
);
fCompl
^=
Aig_IsComplement
(
pObj1
);
pObj1
=
Aig_Regular
(
pObj1
);
Vec_WrdPushOrder
(
vSuper
,
Dar_BalPack
(
Aig_ObjLevel
(
pObj0
),
Aig_ObjId
(
pObj0
))
);
Vec_WrdPushOrder
(
vSuper
,
Dar_BalPack
(
Aig_ObjLevel
(
pObj1
),
Aig_ObjId
(
pObj1
))
);
// remove duplicates
k
=
0
;
Vec_WrdForEachEntry
(
vSuper
,
Num
,
i
)
{
if
(
i
+
1
==
Vec_WrdSize
(
vSuper
)
)
{
Vec_WrdWriteEntry
(
vSuper
,
k
++
,
Num
);
break
;
}
NumNext
=
Vec_WrdEntry
(
vSuper
,
i
+
1
);
assert
(
Num
<=
NumNext
);
if
(
Num
==
NumNext
)
i
++
;
else
Vec_WrdWriteEntry
(
vSuper
,
k
++
,
Num
);
}
Vec_WrdShrink
(
vSuper
,
k
);
}
*
pfCompl
=
fCompl
;
Vec_WrdForEachEntry
(
vSuper
,
Num
,
i
)
Vec_WrdWriteEntry
(
vSuper
,
i
,
Dar_BalUnpackId
(
Num
)
);
return
vSuper
;
}
Vec_Wrd_t
*
Dar_BalSuperAnd
(
Aig_Man_t
*
p
,
Aig_Obj_t
*
pObj
)
{
Aig_Obj_t
*
pObj0
,
*
pObj1
,
*
pRoot
=
NULL
;
Vec_Wrd_t
*
vSuper
;
word
Num
,
NumNext
;
int
i
,
k
;
assert
(
!
Aig_IsComplement
(
pObj
)
);
// start iteration
vSuper
=
Vec_WrdAlloc
(
10
);
Vec_WrdPush
(
vSuper
,
Dar_BalPack
(
Aig_ObjLevel
(
pObj
),
Aig_ObjToLit
(
pObj
))
);
while
(
Vec_WrdSize
(
vSuper
)
>
0
&&
Vec_WrdSize
(
vSuper
)
<
10000
)
{
// make sure there are no duplicates
Num
=
Vec_WrdEntry
(
vSuper
,
0
);
Vec_WrdForEachEntryStart
(
vSuper
,
NumNext
,
i
,
1
)
{
assert
(
Num
<
NumNext
);
Num
=
NumNext
;
}
// extract AND gate decomposable on the topmost level
Vec_WrdForEachEntryReverse
(
vSuper
,
Num
,
i
)
{
pRoot
=
Aig_ObjFromLit
(
p
,
Dar_BalUnpackId
(
Num
)
);
if
(
!
Aig_IsComplement
(
pRoot
)
&&
Aig_ObjIsNode
(
pRoot
)
&&
Aig_ObjRefs
(
pRoot
)
==
1
)
{
Vec_WrdRemove
(
vSuper
,
Num
);
break
;
}
}
if
(
i
==
-
1
)
break
;
// extract
pObj0
=
Aig_ObjChild0
(
pRoot
);
pObj1
=
Aig_ObjChild1
(
pRoot
);
Vec_WrdPushOrder
(
vSuper
,
Dar_BalPack
(
Aig_ObjLevel
(
Aig_Regular
(
pObj0
)),
Aig_ObjToLit
(
pObj0
))
);
Vec_WrdPushOrder
(
vSuper
,
Dar_BalPack
(
Aig_ObjLevel
(
Aig_Regular
(
pObj1
)),
Aig_ObjToLit
(
pObj1
))
);
// remove duplicates
k
=
0
;
Vec_WrdForEachEntry
(
vSuper
,
Num
,
i
)
{
if
(
i
+
1
==
Vec_WrdSize
(
vSuper
)
)
{
Vec_WrdWriteEntry
(
vSuper
,
k
++
,
Num
);
break
;
}
NumNext
=
Vec_WrdEntry
(
vSuper
,
i
+
1
);
assert
(
Num
<=
NumNext
);
if
(
Num
+
1
==
NumNext
&&
(
NumNext
&
1
)
)
// pos_lit & neg_lit = 0
{
Vec_WrdClear
(
vSuper
);
return
vSuper
;
}
if
(
Num
<
NumNext
)
Vec_WrdWriteEntry
(
vSuper
,
k
++
,
Num
);
}
Vec_WrdShrink
(
vSuper
,
k
);
}
Vec_WrdForEachEntry
(
vSuper
,
Num
,
i
)
Vec_WrdWriteEntry
(
vSuper
,
i
,
Dar_BalUnpackId
(
Num
)
);
return
vSuper
;
}
/**Function*************************************************************
Synopsis [Collects the nodes of the supergate.]
...
...
@@ -103,7 +247,7 @@ int Dar_BalanceCone_rec( Aig_Obj_t * pRoot, Aig_Obj_t * pObj, Vec_Ptr_t * vSuper
SeeAlso []
***********************************************************************/
Vec_Ptr_t
*
Dar_BalanceCone
(
Aig_Obj_t
*
pObj
,
Vec_Vec_t
*
vStore
,
int
Level
)
Vec_Ptr_t
*
Dar_BalanceCone
(
Aig_
Man_t
*
p
,
Aig_
Obj_t
*
pObj
,
Vec_Vec_t
*
vStore
,
int
Level
)
{
Vec_Ptr_t
*
vNodes
;
int
RetValue
,
i
;
...
...
@@ -129,6 +273,50 @@ Vec_Ptr_t * Dar_BalanceCone( Aig_Obj_t * pObj, Vec_Vec_t * vStore, int Level )
/**Function*************************************************************
Synopsis [Collects the nodes of the supergate.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Ptr_t
*
Dar_BalanceCone_
(
Aig_Man_t
*
p
,
Aig_Obj_t
*
pObj
,
Vec_Vec_t
*
vStore
,
int
Level
)
{
Vec_Wrd_t
*
vSuper
;
Vec_Ptr_t
*
vNodes
;
word
Num
;
int
i
;
assert
(
!
Aig_IsComplement
(
pObj
)
);
// extend the storage
if
(
Vec_VecSize
(
vStore
)
<=
Level
)
Vec_VecPush
(
vStore
,
Level
,
0
);
// get the temporary array of nodes
vNodes
=
Vec_VecEntry
(
vStore
,
Level
);
Vec_PtrClear
(
vNodes
);
// collect the nodes in the implication supergate
// load the result into the output array
if
(
Aig_ObjIsExor
(
pObj
)
)
{
int
fCompl
=
0
;
vSuper
=
Dar_BalSuperXor
(
p
,
pObj
,
&
fCompl
);
Vec_WrdForEachEntry
(
vSuper
,
Num
,
i
)
Vec_PtrPush
(
vNodes
,
Aig_ManObj
(
p
,
Dar_BalUnpackId
(
Num
))
);
assert
(
fCompl
==
0
);
}
else
{
vSuper
=
Dar_BalSuperAnd
(
p
,
pObj
);
Vec_WrdForEachEntry
(
vSuper
,
Num
,
i
)
Vec_PtrPush
(
vNodes
,
Aig_ObjFromLit
(
p
,
Dar_BalUnpackId
(
Num
))
);
}
Vec_WrdFree
(
vSuper
);
return
vNodes
;
}
/**Function*************************************************************
Synopsis [Finds the left bound on the next candidate to be paired.]
Description [The nodes in the array are in the decreasing order of levels.
...
...
@@ -404,7 +592,7 @@ Aig_Obj_t * Dar_BalanceBuildSuperTop( Aig_Man_t * p, Vec_Ptr_t * vSuper, Aig_Typ
SeeAlso []
***********************************************************************/
Aig_Obj_t
*
Dar_Balance_rec
(
Aig_Man_t
*
pNew
,
Aig_Obj_t
*
pObjOld
,
Vec_Vec_t
*
vStore
,
int
Level
,
int
fUpdateLevel
)
Aig_Obj_t
*
Dar_Balance_rec
(
Aig_Man_t
*
pNew
,
Aig_
Man_t
*
p
,
Aig_
Obj_t
*
pObjOld
,
Vec_Vec_t
*
vStore
,
int
Level
,
int
fUpdateLevel
)
{
Aig_Obj_t
*
pObjNew
;
Vec_Ptr_t
*
vSuper
;
...
...
@@ -416,7 +604,7 @@ Aig_Obj_t * Dar_Balance_rec( Aig_Man_t * pNew, Aig_Obj_t * pObjOld, Vec_Vec_t *
return
(
Aig_Obj_t
*
)
pObjOld
->
pData
;
assert
(
Aig_ObjIsNode
(
pObjOld
)
);
// get the implication supergate
vSuper
=
Dar_BalanceCone
(
pObjOld
,
vStore
,
Level
);
vSuper
=
Dar_BalanceCone
(
p
,
p
ObjOld
,
vStore
,
Level
);
// check if supergate contains two nodes in the opposite polarity
if
(
vSuper
->
nSize
==
0
)
return
(
Aig_Obj_t
*
)(
pObjOld
->
pData
=
Aig_ManConst0
(
pNew
));
...
...
@@ -427,7 +615,7 @@ Aig_Obj_t * Dar_Balance_rec( Aig_Man_t * pNew, Aig_Obj_t * pObjOld, Vec_Vec_t *
// for each old node, derive the new well-balanced node
for
(
i
=
0
;
i
<
Vec_PtrSize
(
vSuper
);
i
++
)
{
pObjNew
=
Dar_Balance_rec
(
pNew
,
Aig_Regular
((
Aig_Obj_t
*
)
vSuper
->
pArray
[
i
]),
vStore
,
Level
+
1
,
fUpdateLevel
);
pObjNew
=
Dar_Balance_rec
(
pNew
,
p
,
Aig_Regular
((
Aig_Obj_t
*
)
vSuper
->
pArray
[
i
]),
vStore
,
Level
+
1
,
fUpdateLevel
);
vSuper
->
pArray
[
i
]
=
Aig_NotCond
(
pObjNew
,
Aig_IsComplement
((
Aig_Obj_t
*
)
vSuper
->
pArray
[
i
])
);
}
// build the supergate
...
...
@@ -514,7 +702,7 @@ Aig_Man_t * Dar_ManBalance( Aig_Man_t * p, int fUpdateLevel )
{
// perform balancing
pDriver
=
Aig_ObjReal_rec
(
Aig_ObjChild0
(
pObj
)
);
pObjNew
=
Dar_Balance_rec
(
pNew
,
Aig_Regular
(
pDriver
),
vStore
,
0
,
fUpdateLevel
);
pObjNew
=
Dar_Balance_rec
(
pNew
,
p
,
Aig_Regular
(
pDriver
),
vStore
,
0
,
fUpdateLevel
);
pObjNew
=
Aig_NotCond
(
pObjNew
,
Aig_IsComplement
(
pDriver
)
);
// save arrival time of the output
arrTime
=
(
float
)
Aig_Regular
(
pObjNew
)
->
Level
;
...
...
@@ -541,7 +729,7 @@ Aig_Man_t * Dar_ManBalance( Aig_Man_t * p, int fUpdateLevel )
Aig_ManForEachCo
(
p
,
pObj
,
i
)
{
pDriver
=
Aig_ObjReal_rec
(
Aig_ObjChild0
(
pObj
)
);
pObjNew
=
Dar_Balance_rec
(
pNew
,
Aig_Regular
(
pDriver
),
vStore
,
0
,
fUpdateLevel
);
pObjNew
=
Dar_Balance_rec
(
pNew
,
p
,
Aig_Regular
(
pDriver
),
vStore
,
0
,
fUpdateLevel
);
pObjNew
=
Aig_NotCond
(
pObjNew
,
Aig_IsComplement
(
pDriver
)
);
pObjNew
=
Aig_ObjCreateCo
(
pNew
,
pObjNew
);
pObjNew
->
pHaig
=
pObj
->
pHaig
;
...
...
@@ -640,6 +828,5 @@ void Dar_BalancePrintStats( Aig_Man_t * p )
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
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