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lvzhengyang
abc
Commits
0f8b68ae
Commit
0f8b68ae
authored
Dec 06, 2011
by
Alan Mishchenko
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Plain Diff
Performance bug fix in SOP balancing.
parent
360c705f
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4 changed files
with
39 additions
and
32 deletions
+39
-32
src/base/abci/abcIf.c
+1
-1
src/map/if/if.h
+5
-0
src/map/if/ifMan.c
+4
-0
src/map/if/ifTime.c
+29
-31
No files found.
src/base/abci/abcIf.c
View file @
0f8b68ae
...
...
@@ -404,7 +404,7 @@ Hop_Obj_t * Abc_NodeTruthToHop( Hop_Man_t * pMan, If_Man_t * p, If_Cut_t * pCut
Vec_Wrd_t
*
vArray
;
vArray
=
If_CutDelaySopArray
(
p
,
pCut
);
pResult
=
Abc_NodeTruthToHopInt
(
pMan
,
vArray
,
If_CutLeaveNum
(
pCut
)
);
Vec_WrdFree
(
vArray
);
//
Vec_WrdFree( vArray );
return
pResult
;
}
...
...
src/map/if/if.h
View file @
0f8b68ae
...
...
@@ -165,6 +165,11 @@ struct If_Man_t_
int
nChoices
;
// the number of choice nodes
Vec_Int_t
*
vSwitching
;
// switching activity of each node
Vec_Int_t
**
pDriverCuts
;
// temporary driver cuts
// SOP balancing
Vec_Int_t
*
vCover
;
// used to compute ISOP
Vec_Wrd_t
*
vAnds
;
// intermediate storage
Vec_Wrd_t
*
vOrGate
;
// intermediate storage
Vec_Wrd_t
*
vAndGate
;
// intermediate storage
// sequential mapping
Vec_Ptr_t
*
vLatchOrder
;
// topological ordering of latches
Vec_Int_t
*
vLags
;
// sequentail lags of all nodes
...
...
src/map/if/ifMan.c
View file @
0f8b68ae
...
...
@@ -149,6 +149,10 @@ void If_ManStop( If_Man_t * p )
Vec_PtrFree
(
p
->
vObjs
);
// Vec_PtrFree( p->vMapped );
Vec_PtrFree
(
p
->
vTemp
);
Vec_IntFreeP
(
&
p
->
vCover
);
Vec_WrdFreeP
(
&
p
->
vAnds
);
Vec_WrdFreeP
(
&
p
->
vAndGate
);
Vec_WrdFreeP
(
&
p
->
vOrGate
);
if
(
p
->
vObjsRev
)
Vec_PtrFree
(
p
->
vObjsRev
);
if
(
p
->
vLatchOrder
)
Vec_PtrFree
(
p
->
vLatchOrder
);
if
(
p
->
vLags
)
Vec_IntFree
(
p
->
vLags
);
...
...
src/map/if/ifTime.c
View file @
0f8b68ae
...
...
@@ -166,35 +166,34 @@ If_And_t If_CutDelaySopCube( Vec_Wrd_t * vCube, Vec_Wrd_t * vAnds, int fOrGate )
***********************************************************************/
Vec_Wrd_t
*
If_CutDelaySopAnds
(
If_Man_t
*
p
,
If_Cut_t
*
pCut
,
Vec_Int_t
*
vCover
,
int
fCompl
)
{
Vec_Wrd_t
*
vAnds
,
*
vAndGate
,
*
vOrGate
;
If_Obj_t
*
pLeaf
;
If_And_t
Leaf
;
int
i
,
k
,
Entry
,
Literal
;
vAnds
=
Vec_WrdAlloc
(
32
);
Vec_WrdClear
(
p
->
vAnds
);
if
(
Vec_IntSize
(
vCover
)
==
0
)
// const 0
{
assert
(
fCompl
==
0
);
return
vAnds
;
return
p
->
vAnds
;
}
if
(
Vec_IntSize
(
vCover
)
==
1
&&
Vec_IntEntry
(
vCover
,
0
)
==
0
)
// const 1
{
assert
(
fCompl
==
0
);
Vec_WrdPush
(
vAnds
,
0
);
return
vAnds
;
Vec_WrdPush
(
p
->
vAnds
,
0
);
return
p
->
vAnds
;
}
If_CutForEachLeaf
(
p
,
pCut
,
pLeaf
,
k
)
{
If_AndClear
(
&
Leaf
);
Leaf
.
Id
=
k
;
Leaf
.
Delay
=
(
int
)
If_ObjCutBest
(
pLeaf
)
->
Delay
;
Vec_WrdPush
(
vAnds
,
If_AndToWrd
(
Leaf
)
);
Vec_WrdPush
(
p
->
vAnds
,
If_AndToWrd
(
Leaf
)
);
}
// iterate through the cubes
vOrGate
=
Vec_WrdAlloc
(
16
);
vAndGate
=
Vec_WrdAlloc
(
16
);
Vec_WrdClear
(
p
->
vOrGate
);
Vec_WrdClear
(
p
->
vAndGate
);
Vec_IntForEachEntry
(
vCover
,
Entry
,
i
)
{
Vec_WrdClear
(
vAndGate
);
Vec_WrdClear
(
p
->
vAndGate
);
If_CutForEachLeaf
(
p
,
pCut
,
pLeaf
,
k
)
{
Literal
=
3
&
(
Entry
>>
(
k
<<
1
));
...
...
@@ -204,39 +203,37 @@ Vec_Wrd_t * If_CutDelaySopAnds( If_Man_t * p, If_Cut_t * pCut, Vec_Int_t * vCove
Leaf
.
fCompl
=
1
;
Leaf
.
Id
=
k
;
Leaf
.
Delay
=
(
int
)
If_ObjCutBest
(
pLeaf
)
->
Delay
;
If_AndInsertSorted
(
vAndGate
,
Leaf
);
If_AndInsertSorted
(
p
->
vAndGate
,
Leaf
);
}
else
if
(
Literal
==
2
)
// pos literal
{
If_AndClear
(
&
Leaf
);
Leaf
.
Id
=
k
;
Leaf
.
Delay
=
(
int
)
If_ObjCutBest
(
pLeaf
)
->
Delay
;
If_AndInsertSorted
(
vAndGate
,
Leaf
);
If_AndInsertSorted
(
p
->
vAndGate
,
Leaf
);
}
else
if
(
Literal
!=
0
)
assert
(
0
);
}
Leaf
=
If_CutDelaySopCube
(
vAndGate
,
vAnds
,
0
);
If_AndInsertSorted
(
vOrGate
,
Leaf
);
Leaf
=
If_CutDelaySopCube
(
p
->
vAndGate
,
p
->
vAnds
,
0
);
If_AndInsertSorted
(
p
->
vOrGate
,
Leaf
);
}
Leaf
=
If_CutDelaySopCube
(
vOrGate
,
vAnds
,
1
);
Vec_WrdFree
(
vAndGate
);
Vec_WrdFree
(
vOrGate
);
if
(
Vec_WrdSize
(
vAnds
)
==
(
int
)
pCut
->
nLeaves
)
Leaf
=
If_CutDelaySopCube
(
p
->
vOrGate
,
p
->
vAnds
,
1
);
if
(
Vec_WrdSize
(
p
->
vAnds
)
==
(
int
)
pCut
->
nLeaves
)
{
// Extra_PrintBinary( stdout, If_CutTruth(pCut), 32 ); printf( "\n" );
assert
(
Leaf
.
Id
<
pCut
->
nLeaves
);
Leaf
.
iFan0
=
Leaf
.
iFan1
=
Leaf
.
Id
;
Leaf
.
Id
=
Vec_WrdSize
(
vAnds
);
Vec_WrdPush
(
vAnds
,
If_AndToWrd
(
Leaf
)
);
Leaf
.
Id
=
Vec_WrdSize
(
p
->
vAnds
);
Vec_WrdPush
(
p
->
vAnds
,
If_AndToWrd
(
Leaf
)
);
}
if
(
fCompl
)
{
Leaf
=
If_WrdToAnd
(
Vec_WrdPop
(
vAnds
)
);
Leaf
=
If_WrdToAnd
(
Vec_WrdPop
(
p
->
vAnds
)
);
Leaf
.
fCompl
^=
1
;
Vec_WrdPush
(
vAnds
,
If_AndToWrd
(
Leaf
)
);
Vec_WrdPush
(
p
->
vAnds
,
If_AndToWrd
(
Leaf
)
);
}
return
vAnds
;
return
p
->
vAnds
;
}
/**Function*************************************************************
...
...
@@ -252,18 +249,21 @@ Vec_Wrd_t * If_CutDelaySopAnds( If_Man_t * p, If_Cut_t * pCut, Vec_Int_t * vCove
***********************************************************************/
Vec_Wrd_t
*
If_CutDelaySopArray
(
If_Man_t
*
p
,
If_Cut_t
*
pCut
)
{
Vec_Int_t
*
vCover
;
Vec_Wrd_t
*
vAnds
;
int
RetValue
;
vCover
=
Vec_IntAlloc
(
0
);
RetValue
=
Kit_TruthIsop
(
If_CutTruth
(
pCut
),
If_CutLeaveNum
(
pCut
),
vCover
,
1
);
if
(
RetValue
==
-
1
)
if
(
p
->
vCover
==
NULL
)
{
Vec_IntFree
(
vCover
);
return
NULL
;
p
->
vCover
=
Vec_IntAlloc
(
0
);
p
->
vAnds
=
Vec_WrdAlloc
(
100
);
p
->
vAndGate
=
Vec_WrdAlloc
(
100
);
p
->
vOrGate
=
Vec_WrdAlloc
(
100
);
}
RetValue
=
Kit_TruthIsop
(
If_CutTruth
(
pCut
),
If_CutLeaveNum
(
pCut
),
p
->
vCover
,
1
);
if
(
RetValue
==
-
1
)
return
NULL
;
assert
(
RetValue
==
0
||
RetValue
==
1
);
vAnds
=
If_CutDelaySopAnds
(
p
,
pCut
,
vCover
,
RetValue
^
pCut
->
fCompl
);
vAnds
=
If_CutDelaySopAnds
(
p
,
pCut
,
p
->
vCover
,
RetValue
^
pCut
->
fCompl
);
/*
if ( pCut->nLeaves <= 5 )
{
...
...
@@ -289,7 +289,6 @@ Vec_Wrd_t * If_CutDelaySopArray( If_Man_t * p, If_Cut_t * pCut )
// printf( "Verification passed for %d vars.\n", pCut->nLeaves );
}
*/
Vec_IntFree
(
vCover
);
return
vAnds
;
}
...
...
@@ -386,7 +385,6 @@ int If_CutDelaySopCost( If_Man_t * p, If_Cut_t * pCut )
Delay
=
If_CutDelayLeafDepth
(
vAnds
,
i
);
pCut
->
pPerm
[
i
]
=
(
char
)(
Delay
==
-
IF_BIG_CHAR
?
IF_BIG_CHAR
:
Delay
);
}
// Vec_WrdFree( vAnds );
// verify the delay
// Delay = If_CutDelay( p, pObj, pCut );
// assert( (int)Leaf.Delay == Delay );
...
...
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