Commit 095345fc by Alan Mishchenko

Added new name manager and modified hierarchy manager to use it.

parent cb2d12bb
......@@ -2455,6 +2455,14 @@ SOURCE=.\src\misc\util\utilMem.h
# End Source File
# Begin Source File
SOURCE=.\src\misc\util\utilNam.c
# End Source File
# Begin Source File
SOURCE=.\src\misc\util\utilNam.h
# End Source File
# Begin Source File
SOURCE=.\src\misc\util\utilSignal.c
# End Source File
# Begin Source File
......
......@@ -589,6 +589,14 @@ Gia_Man_t * Abc_NtkHieCecTest( char * pFileName, int fVerbose )
assert( Abc_NtkIsNetlist(pNtk) );
assert( !Abc_NtkLatchNum(pNtk) );
// test the new data-structure
{
extern void Au_ManDeriveTest( Abc_Ntk_t * pRoot );
Au_ManDeriveTest( pNtk );
Abc_NtkDelete( pNtk );
return NULL;
}
// print stats
if ( fVerbose )
Abc_NtkPrintBoxInfo( pNtk );
......
......@@ -25,6 +25,7 @@
#include <time.h>
#include "vec.h"
#include "utilNam.h"
ABC_NAMESPACE_IMPL_START
......@@ -32,7 +33,7 @@ ABC_NAMESPACE_IMPL_START
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
#define AU_MAX_FANINS 0x0FFFFFFF
#define AU_MAX_FANINS 0x1FFFFFFF
typedef enum {
AU_OBJ_NONE, // 0: non-existent object
......@@ -54,8 +55,8 @@ typedef struct Au_Obj_t_ Au_Obj_t;
struct Au_Obj_t_ // 16 bytes
{
unsigned Func; // functionality
unsigned Type : 4; // object type
unsigned nFanins : 28; // fanin count (related to AU_MAX_FANIN_NUM)
unsigned Type : 3; // object type
unsigned nFanins : 29; // fanin count (related to AU_MAX_FANIN_NUM)
int Fanins[2]; // fanin literals
};
......@@ -70,6 +71,7 @@ struct Au_Ntk_t_
int nObjsUsed; // used objects
int nObjs[AU_OBJ_VOID]; // counter of objects of each type
// memory for objects
Vec_Ptr_t * vChunks; // memory pages
Vec_Ptr_t vPages; // memory pages
int iHandle; // currently available ID
int nUseful; // the number of useful entries
......@@ -87,6 +89,7 @@ struct Au_Man_t_
{
char * pName; // the name of the library
Vec_Ptr_t vNtks; // the array of modules
Abc_Nam_t * pFuncs; // hashing functions into integers
int nRefs; // reference counter
};
......@@ -116,9 +119,9 @@ static inline int Au_NtkFanNum( Au_Ntk_t * p ) { retur
static inline int Au_NtkFlopNum( Au_Ntk_t * p ) { return p->nObjs[AU_OBJ_FLOP]; }
static inline int Au_NtkBoxNum( Au_Ntk_t * p ) { return p->nObjs[AU_OBJ_BOX]; }
static inline int Au_NtkNodeNum( Au_Ntk_t * p ) { return p->nObjs[AU_OBJ_NODE]; }
static inline int Au_NtkObjNumMax( Au_Ntk_t * p ) { return Vec_PtrSize(&p->vPages) * (1 << 12) + p->iHandle; }
static inline int Au_NtkObjNumMax( Au_Ntk_t * p ) { return (Vec_PtrSize(&p->vPages) - 1) * (1 << 12) + p->iHandle; }
static inline int Au_NtkObjNum( Au_Ntk_t * p ) { return p->nObjsUsed; }
static inline Au_Obj_t * Au_NtkObj( Au_Ntk_t * p, int i ) { return (Au_Obj_t *)p->vPages.pArray[i >> 16] + (i & 0xFFFF); }
static inline Au_Obj_t * Au_NtkObj( Au_Ntk_t * p, int i ) { return (Au_Obj_t *)p->vPages.pArray[i >> 12] + (i & 0xFFF); }
static inline int Au_ObjIsNone( Au_Obj_t * p ) { return p->Type == AU_OBJ_NONE; }
static inline int Au_ObjIsConst0( Au_Obj_t * p ) { return p->Type == AU_OBJ_CONST0; }
......@@ -132,7 +135,7 @@ static inline int Au_ObjIsTerm( Au_Obj_t * p ) { retur
static inline char * Au_ObjBase( Au_Obj_t * p ) { return (char *)p - ((ABC_PTRINT_T)p & 0x3FF); }
static inline Au_Ntk_t * Au_ObjNtk( Au_Obj_t * p ) { return ((Au_Ntk_t **)Au_ObjBase(p))[0]; }
static inline int Au_ObjId( Au_Obj_t * p ) { return ((int *)Au_ObjBase(p))[3] + (((ABC_PTRINT_T)p & 0x3FF) >> 4); }
static inline int Au_ObjId( Au_Obj_t * p ) { return ((int *)Au_ObjBase(p))[2] | (((ABC_PTRINT_T)p & 0x3FF) >> 4); }
static inline int Au_ObjPioNum( Au_Obj_t * p ) { assert(Au_ObjIsTerm(p)); return p->Fanins[p->nFanins]; }
static inline int Au_ObjFunc( Au_Obj_t * p ) { return p->Func; }
static inline Au_Ntk_t * Au_ObjModel( Au_Obj_t * p ) { assert(Au_ObjIsFan(p)||Au_ObjIsBox(p)); return Au_ManNtk(Au_NtkMan(Au_ObjNtk(p)), p->Func); }
......@@ -146,7 +149,8 @@ static inline void Au_ObjSetFaninLit( Au_Obj_t * p, int i, int f){ asser
static inline int Au_ObjFanout( Au_Obj_t * p, int i ) { assert(p->Type == AU_OBJ_BOX && i >= 0 && i < p->Fanins[p->nFanins] && p->Fanins[i]); return p->Fanins[p->nFanins + 1 + i]; }
static inline int Au_ObjSetFanout( Au_Obj_t * p, int i, int f ) { assert(p->Type == AU_OBJ_BOX && i >= 0 && i < p->Fanins[p->nFanins] && p->Fanins[i] == 0 && f > 0); p->Fanins[p->nFanins + 1 + i] = f; }
extern void Au_NtkPrintStats( Au_Ntk_t * p );
extern void Au_ManAddNtk( Au_Man_t * pMan, Au_Ntk_t * p );
extern void Au_ManFree( Au_Man_t * p );
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
......@@ -154,6 +158,63 @@ extern void Au_NtkPrintStats( Au_Ntk_t * p );
/**Function*************************************************************
Synopsis [Working with models.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Au_Ntk_t * Au_NtkAlloc( Au_Man_t * pMan, char * pName )
{
Au_Ntk_t * p;
p = ABC_CALLOC( Au_Ntk_t, 1 );
p->pName = Au_UtilStrsav( pName );
p->vChunks = Vec_PtrAlloc( 111 );
Vec_IntGrow( &p->vPis, 111 );
Vec_IntGrow( &p->vPos, 111 );
Vec_PtrGrow( &p->vPages, 11 );
Au_ManAddNtk( pMan, p );
return p;
}
void Au_NtkFree( Au_Ntk_t * p )
{
Au_ManFree( p->pMan );
Vec_PtrFreeFree( p->vChunks );
ABC_FREE( p->vPages.pArray );
ABC_FREE( p->vPis.pArray );
ABC_FREE( p->vPos.pArray );
ABC_FREE( p->pHTable );
ABC_FREE( p->pName );
ABC_FREE( p );
}
int Au_NtkMemUsage( Au_Ntk_t * p )
{
int Mem = sizeof(Au_Ntk_t);
Mem += 4 * Vec_IntSize(&p->vPis);
Mem += 4 * Vec_IntSize(&p->vPos);
Mem += 16 * Vec_PtrSize(p->vChunks) * ((1<<12) + 64);
return Mem;
}
void Au_NtkPrintStats( Au_Ntk_t * p )
{
printf( "%-13s:", Au_NtkName(p) );
printf( " i/o =%5d/%5d", Au_NtkPiNum(p), Au_NtkPoNum(p) );
// printf( " lat =%5d", Au_NtkFlopNum(p) );
printf( " nd =%6d", Au_NtkNodeNum(p) );
printf( " box =%5d", Au_NtkBoxNum(p) );
printf( " obj =%6d", Au_NtkObjNum(p) );
printf( " max =%6d", Au_NtkObjNumMax(p) );
printf( " use =%6d", p->nUseful );
printf( " (%.2f %%)", 100.0 * (Au_NtkObjNumMax(p) - p->nUseful) / Au_NtkObjNumMax(p) );
printf( " %.2f Mb", 1.0 * Au_NtkMemUsage(p) / (1 << 20) );
printf( "\n" );
}
/**Function*************************************************************
Synopsis [Working with manager.]
Description []
......@@ -170,6 +231,7 @@ Au_Man_t * Au_ManAlloc( char * pName )
p->pName = Au_UtilStrsav( pName );
Vec_PtrGrow( &p->vNtks, 111 );
Vec_PtrPush( &p->vNtks, NULL );
p->pFuncs = Abc_NamStart( 100, 16 );
return p;
}
void Au_ManFree( Au_Man_t * p )
......@@ -177,15 +239,23 @@ void Au_ManFree( Au_Man_t * p )
assert( p->nRefs > 0 );
if ( --p->nRefs > 0 )
return;
Abc_NamStop( p->pFuncs );
ABC_FREE( p->vNtks.pArray );
ABC_FREE( p->pName );
ABC_FREE( p );
}
void Au_ManDelete( Au_Man_t * p )
{
Au_Ntk_t * pNtk;
int i;
Vec_PtrForEachEntryStart( Au_Ntk_t *, &p->vNtks, pNtk, i, 1 )
Au_NtkFree( pNtk );
}
int Au_ManFindNtk( Au_Man_t * p, char * pName )
{
Au_Ntk_t * pNtk;
int i;
Vec_PtrForEachEntry( Au_Ntk_t *, &p->vNtks, pNtk, i )
Vec_PtrForEachEntryStart( Au_Ntk_t *, &p->vNtks, pNtk, i, 1 )
if ( !strcmp(Au_NtkName(pNtk), pName) )
return i;
return -1;
......@@ -197,60 +267,27 @@ void Au_ManAddNtk( Au_Man_t * pMan, Au_Ntk_t * p )
p->Id = Vec_PtrSize( &pMan->vNtks );
Vec_PtrPush( &pMan->vNtks, p );
}
int Au_ManMemUsage( Au_Man_t * p )
{
Au_Ntk_t * pNtk;
int i, Mem = 0;
Vec_PtrForEachEntryStart( Au_Ntk_t *, &p->vNtks, pNtk, i, 1 )
Mem += Au_NtkMemUsage( pNtk );
return Mem;
}
void Au_ManPrintStats( Au_Man_t * p )
{
Au_Ntk_t * pNtk;
int i;
printf( "Design %-13s\n", Au_ManName(p) );
Vec_PtrForEachEntry( Au_Ntk_t *, &p->vNtks, pNtk, i )
Vec_PtrForEachEntryStart( Au_Ntk_t *, &p->vNtks, pNtk, i, 1 )
Au_NtkPrintStats( pNtk );
}
/**Function*************************************************************
Synopsis [Working with models.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Au_Ntk_t * Au_NtkAlloc( Au_Man_t * pMan, char * pName )
{
Au_Ntk_t * p;
p = ABC_CALLOC( Au_Ntk_t, 1 );
p->pName = Au_UtilStrsav( pName );
Vec_IntGrow( &p->vPis, 111 );
Vec_IntGrow( &p->vPos, 111 );
Vec_PtrGrow( &p->vPages, 11 );
Au_ManAddNtk( pMan, p );
return p;
}
void Au_NtkFree( Au_Ntk_t * p )
{
Au_ManFree( p->pMan );
ABC_FREE( p->vPages.pArray );
ABC_FREE( p->vPis.pArray );
ABC_FREE( p->vPos.pArray );
ABC_FREE( p->pHTable );
ABC_FREE( p->pName );
ABC_FREE( p );
}
void Au_NtkPrintStats( Au_Ntk_t * p )
{
printf( "%-13s:", Au_NtkName(p) );
printf( " i/o =%5d/%5d", Au_NtkPiNum(p), Au_NtkPoNum(p) );
printf( " lat =%5d", Au_NtkFlopNum(p) );
printf( " nd =%6d", Au_NtkNodeNum(p) );
printf( " box =%5d", Au_NtkBoxNum(p) );
printf( " obj =%6d", Au_NtkObjNum(p) );
printf( " max =%6d", Au_NtkObjNumMax(p) );
printf( " use =%6d", p->nUseful );
printf( "Different functions = %d. ", Abc_NamObjNumMax(p->pFuncs) );
printf( "Memory = %.2f Mb", 1.0 * Au_ManMemUsage(p) / (1 << 20) );
printf( "\n" );
}
/**Function*************************************************************
Synopsis [Returns memory for the next object.]
......@@ -265,50 +302,77 @@ void Au_NtkPrintStats( Au_Ntk_t * p )
static inline void Au_NtkInsertHeader( Au_Ntk_t * p )
{
Au_Obj_t * pMem = (Au_Obj_t *)Vec_PtrEntryLast( &p->vPages );
if ( p->iHandle > 0 )
p->iHandle += 64 - (p->iHandle & 63);
assert( (((ABC_PTRINT_T)(pMem + p->iHandle) & 0x3FF) >> 4) == 0 );
((Au_Ntk_t **)(pMem + p->iHandle))[0] = p;
((int *)(pMem + p->iHandle))[3] = Vec_PtrSize(&p->vPages) - 1;
((int *)(pMem + p->iHandle))[2] = ((Vec_PtrSize(&p->vPages) - 1) << 12) | (p->iHandle & 0xFC0);
p->iHandle++;
}
int Au_NtkAllocObj( Au_Ntk_t * p, int nFanins, int Type )
{
Au_Obj_t * pMem;
int nObjInt = ((1+nFanins) >> 4) + (((1+nFanins) & 15) > 0);
Au_Obj_t * pMem, * pObj, * pTemp;
int Id, nObjInt = ((2+nFanins) >> 2) + (((2+nFanins) & 3) > 0);
if ( nObjInt > 63 )
{
int nObjInt2 = 63 + 64 * (((nObjInt-63) >> 6) + (((nObjInt-63) & 63) > 0));
assert( nObjInt2 >= nObjInt );
p->nUseful += nObjInt - nObjInt2;
nObjInt = nObjInt2;
}
if ( Vec_PtrSize(&p->vPages) == 0 || p->iHandle + nObjInt > (1 << 12) )
{
if ( nObjInt + (1 << 6) > (1 << 12) )
pMem = ABC_CALLOC( Au_Obj_t, nObjInt + (1 << 6) );
if ( nObjInt + 64 > (1 << 12) )
pMem = ABC_CALLOC( Au_Obj_t, nObjInt + 64 );
else
pMem = ABC_CALLOC( Au_Obj_t, (1 << 12) );
Vec_PtrPush( &p->vPages, pMem );
pMem = ABC_CALLOC( Au_Obj_t, (1 << 12) + 64 );
Vec_PtrPush( p->vChunks, pMem );
if ( ((ABC_PTRINT_T)pMem & 0xF) )
pMem = (Au_Obj_t *)((char *)pMem + 16 - ((ABC_PTRINT_T)pMem & 0xF));
assert( ((ABC_PTRINT_T)pMem & 0xF) == 0 );
p->iHandle = (((ABC_PTRINT_T)pMem & 0x3FF) >> 4);
if ( p->iHandle )
{
pMem += 64 - (p->iHandle & 63);
// can introduce p->iHandleMax = (1 << 12) - (64 - (p->iHandle & 63))
p->iHandle = 0;
}
Vec_PtrPush( &p->vPages, pMem );
Au_NtkInsertHeader( p );
}
else
{
pMem = (Au_Obj_t *)Vec_PtrEntryLast( &p->vPages );
if ( nObjInt > 64 - (p->iHandle & 63) )
Au_NtkInsertHeader( p );
if ( p->iHandle + nObjInt > (1 << 12) )
return Au_NtkAllocObj( p, nFanins, Type );
assert( *((int *)pMem) == 0 );
pMem->nFanins = nFanins;
p->nObjs[pMem->Type = Type]++;
if ( !(p->iHandle & 63) || nObjInt > (64 - (p->iHandle & 63)) )
{
if ( p->iHandle & 63 )
p->iHandle += 64 - (p->iHandle & 63);
Au_NtkInsertHeader( p );
}
if ( p->iHandle + nObjInt > (1 << 12) )
return Au_NtkAllocObj( p, nFanins, Type );
}
pObj = pMem + p->iHandle;
assert( *((int *)pObj) == 0 );
pObj->nFanins = nFanins;
p->nObjs[pObj->Type = Type]++;
if ( Type == AU_OBJ_PI )
{
Au_ObjSetFaninLit( pMem, 0, Vec_IntSize(&p->vPis) );
Vec_IntPush( &p->vPis, Au_ObjId(pMem) );
Au_ObjSetFaninLit( pObj, 0, Vec_IntSize(&p->vPis) );
Vec_IntPush( &p->vPis, Au_ObjId(pObj) );
}
else if ( Type == AU_OBJ_PO )
{
Au_ObjSetFaninLit( pMem, 1, Vec_IntSize(&p->vPos) );
Vec_IntPush( &p->vPos, Au_ObjId(pMem) );
Au_ObjSetFaninLit( pObj, 1, Vec_IntSize(&p->vPos) );
Vec_IntPush( &p->vPos, Au_ObjId(pObj) );
}
p->iHandle += nObjInt;
p->nUseful += nObjInt;
p->nObjsUsed++;
return Au_ObjId(pMem);
Id = Au_ObjId(pObj);
pTemp = Au_NtkObj( p, Id );
assert( pTemp == pObj );
return Id;
}
int Au_NtkCreateConst0( Au_Ntk_t * pNtk )
{
......@@ -357,6 +421,7 @@ int Au_NtkCreateBox( Au_Ntk_t * pNtk, Vec_Int_t * vFanins, int nFanouts, int iMo
Au_ObjSetFaninLit( p, nFanins + 1 + i, Au_NtkCreateFan(pNtk, Id, i, iModel) );
p->nFanins = nFanins;
p->Func = iModel;
assert( iModel > 0 );
return Id;
}
......@@ -386,6 +451,7 @@ Au_Ntk_t * Au_NtkDerive( Au_Man_t * pMan, Abc_Ntk_t * pNtk )
Vec_Int_t * vFanins;
int i, k, iFunc;
assert( Abc_NtkIsNetlist(pNtk) );
Abc_NtkCleanCopy( pNtk );
p = Au_NtkAlloc( pMan, Abc_NtkName(pNtk) );
// copy PIs
Abc_NtkForEachPi( pNtk, pTerm, i )
......@@ -396,15 +462,17 @@ Au_Ntk_t * Au_NtkDerive( Au_Man_t * pMan, Abc_Ntk_t * pNtk )
Vec_PtrForEachEntry( Abc_Obj_t *, vOrder, pObj, i )
{
Vec_IntClear( vFanins );
Abc_ObjForEachFanin( pObj, pTerm, k )
Vec_IntPush( vFanins, pTerm->iTemp );
if ( Abc_ObjIsNode(pObj) )
{
iFunc = 3; // add type here
Abc_ObjForEachFanin( pObj, pTerm, k )
Vec_IntPush( vFanins, pTerm->iTemp );
iFunc = Abc_NamStrFindOrAdd( pMan->pFuncs, (char *)pObj->pData, NULL );
Abc_ObjFanout0(pObj)->iTemp = Au_NtkCreateNode(p, vFanins, iFunc);
continue;
}
assert( Abc_ObjIsBox(pObj) );
Abc_ObjForEachFanin( pObj, pTerm, k )
Vec_IntPush( vFanins, Abc_ObjFanin0(pTerm)->iTemp );
pNtkModel = (Abc_Ntk_t *)pObj->pData;
pObj->iTemp = Au_NtkCreateBox(p, vFanins, Abc_ObjFanoutNum(pObj), pNtkModel->iStep );
pAuObj = Au_NtkObj(p, pObj->iTemp);
......@@ -419,20 +487,31 @@ Au_Ntk_t * Au_NtkDerive( Au_Man_t * pMan, Abc_Ntk_t * pNtk )
return p;
}
void Au_ManDeriveTest( Abc_Lib_t * pLib )
void Au_ManDeriveTest( Abc_Ntk_t * pRoot )
{
extern Vec_Ptr_t * Abc_NtkCollectHie( Abc_Ntk_t * pNtk );
Vec_Ptr_t * vOrder;
Abc_Ntk_t * pMod;
Au_Man_t * pMan;
Au_Ntk_t * pNtk;
int i;
pMan = Au_ManAlloc( pLib->pName );
Vec_PtrForEachEntry( Abc_Ntk_t *, pLib->vModules, pMod, i )
int i, clk = clock();
pMan = Au_ManAlloc( pRoot->pDesign->pName );
vOrder = Abc_NtkCollectHie( pRoot );
// Vec_PtrForEachEntry( Abc_Ntk_t *, pLib->vModules, pMod, i )
Vec_PtrForEachEntry( Abc_Ntk_t *, vOrder, pMod, i )
{
pNtk = Au_NtkDerive( pMan, pMod );
pMod->iStep = pNtk->Id;
}
Vec_PtrFree( vOrder );
Au_ManPrintStats( pMan );
Au_ManFree( pMan );
Au_ManDelete( pMan );
Abc_PrintTime( 1, "Time", clock() - clk );
}
////////////////////////////////////////////////////////////////////////
......
......@@ -298,6 +298,33 @@ static inline void Abc_PrintMemoryP( int level, const char * pStr, int time, int
ABC_PRMP( pStr, time, Time );
}
// Returns the next prime >= p
static inline int Abc_PrimeCudd( unsigned int p )
{
int i,pn;
p--;
do {
p++;
if (p&1)
{
pn = 1;
i = 3;
while ((unsigned) (i * i) <= p)
{
if (p % i == 0) {
pn = 0;
break;
}
i += 2;
}
}
else
pn = 0;
} while (!pn);
return(p);
} // end of Cudd_Prime
extern void Abc_Sort( int * pInput, int nSize );
extern int * Abc_SortCost( int * pCosts, int nSize );
......
SRC += src/misc/util/utilCex.c \
src/misc/util/utilFile.c \
src/misc/util/utilNam.c \
src/misc/util/utilSignal.c \
src/misc/util/utilSort.c
/**CFile****************************************************************
FileName [utilNam.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Manager for character strings.]
Synopsis [Manager for character strings.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: utilNam.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#include "abc_global.h"
#include "vec.h"
#include "utilNam.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
// this package maps non-empty character strings into natural numbers and back
// name manager
struct Abc_Nam_t_
{
// info storage for names
int nStore; // the size of allocated storage
int iHandle; // the current free handle
char * pStore; // storage for name objects
// internal number mappings
Vec_Int_t * vInt2Handle; // mapping integers into handles
Vec_Int_t * vInt2Next; // mapping integers into nexts
// hash table for names
int * pBins; // the hash table bins
int nBins; // the number of bins
// manager recycling
int nRefs; // reference counter for the manager
};
static inline char * Abc_NamHandleToStr( Abc_Nam_t * p, int h ) { return (char *)(p->pStore + h); }
static inline int Abc_NamIntToHandle( Abc_Nam_t * p, int i ) { return Vec_IntEntry(p->vInt2Handle, i); }
static inline char * Abc_NamIntToStr( Abc_Nam_t * p, int i ) { return Abc_NamHandleToStr(p, Abc_NamIntToHandle(p,i)); }
static inline int Abc_NamIntToNext( Abc_Nam_t * p, int i ) { return Vec_IntEntry(p->vInt2Next, i); }
static inline int * Abc_NamIntToNextP( Abc_Nam_t * p, int i ) { return Vec_IntEntryP(p->vInt2Next, i); }
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Creates manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Abc_Nam_t * Abc_NamStart( int nObjs, int nAveSize )
{
Abc_Nam_t * p;
if ( nObjs == 0 )
nObjs = 16;
p = ABC_CALLOC( Abc_Nam_t, 1 );
p->nStore = ((nObjs * (nAveSize + 1) + 16) / 4) * 4;
p->pStore = ABC_ALLOC( char, p->nStore );
p->nBins = Abc_PrimeCudd( nObjs );
p->pBins = ABC_CALLOC( int, p->nBins );
// 0th object is unused
p->vInt2Handle = Vec_IntAlloc( nObjs ); Vec_IntPush( p->vInt2Handle, -1 );
p->vInt2Next = Vec_IntAlloc( nObjs ); Vec_IntPush( p->vInt2Next, -1 );
p->iHandle = 4;
memset( p->pStore, 0, 4 );
//Abc_Print( 1, "Starting nam with %d bins.\n", p->nBins );
// start reference counting
p->nRefs = 1;
return p;
}
/**Function*************************************************************
Synopsis [Deletes manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NamStop( Abc_Nam_t * p )
{
//Abc_Print( 1, "Starting nam with %d bins.\n", p->nBins );
Vec_IntFree( p->vInt2Handle );
Vec_IntFree( p->vInt2Next );
ABC_FREE( p->pStore );
ABC_FREE( p->pBins );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis [Prints manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NamPrint( Abc_Nam_t * p )
{
int h, i;
Vec_IntForEachEntryStart( p->vInt2Handle, h, i, 1 )
Abc_Print( 1, "%d=%s ", i, Abc_NamHandleToStr(p, h) );
Abc_Print( 1, "\n" );
}
/**Function*************************************************************
Synopsis [References the manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Abc_Nam_t * Abc_NamRef( Abc_Nam_t * p )
{
p->nRefs++;
return p;
}
/**Function*************************************************************
Synopsis [Dereferences the manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NamDeref( Abc_Nam_t * p )
{
if ( p == NULL )
return;
if ( --p->nRefs == 0 )
Abc_NamStop( p );
}
/**Function*************************************************************
Synopsis [Returns the number of used entries.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_NamObjNumMax( Abc_Nam_t * p )
{
return Vec_IntSize(p->vInt2Handle);
}
/**Function*************************************************************
Synopsis [Reports memory usage of the manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_NamMemUsed( Abc_Nam_t * p )
{
if ( p == NULL )
return 0;
return sizeof(Abc_Nam_t) + p->iHandle + sizeof(int) * p->nBins +
sizeof(int) * (p->vInt2Handle->nSize + p->vInt2Next->nSize);
}
/**Function*************************************************************
Synopsis [Reports memory usage of the manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_NamMemAlloc( Abc_Nam_t * p )
{
if ( p == NULL )
return 0;
return sizeof(Abc_Nam_t) + p->nStore + sizeof(int) * p->nBins +
sizeof(int) * (p->vInt2Handle->nCap + p->vInt2Next->nCap);
}
/**Function*************************************************************
Synopsis [Computes hash value of the C-string.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_NamStrHash( const char * pStr, int nTableSize )
{
static int s_FPrimes[128] = {
1009, 1049, 1093, 1151, 1201, 1249, 1297, 1361, 1427, 1459,
1499, 1559, 1607, 1657, 1709, 1759, 1823, 1877, 1933, 1997,
2039, 2089, 2141, 2213, 2269, 2311, 2371, 2411, 2467, 2543,
2609, 2663, 2699, 2741, 2797, 2851, 2909, 2969, 3037, 3089,
3169, 3221, 3299, 3331, 3389, 3461, 3517, 3557, 3613, 3671,
3719, 3779, 3847, 3907, 3943, 4013, 4073, 4129, 4201, 4243,
4289, 4363, 4441, 4493, 4549, 4621, 4663, 4729, 4793, 4871,
4933, 4973, 5021, 5087, 5153, 5227, 5281, 5351, 5417, 5471,
5519, 5573, 5651, 5693, 5749, 5821, 5861, 5923, 6011, 6073,
6131, 6199, 6257, 6301, 6353, 6397, 6481, 6563, 6619, 6689,
6737, 6803, 6863, 6917, 6977, 7027, 7109, 7187, 7237, 7309,
7393, 7477, 7523, 7561, 7607, 7681, 7727, 7817, 7877, 7933,
8011, 8039, 8059, 8081, 8093, 8111, 8123, 8147
};
unsigned i, uHash;
for ( uHash = 0, i = 0; pStr[i]; i++ )
if ( i & 1 )
uHash *= pStr[i] * s_FPrimes[i & 0x7F];
else
uHash ^= pStr[i] * s_FPrimes[i & 0x7F];
return uHash % nTableSize;
}
/**Function*************************************************************
Synopsis [Returns place where this string is, or should be.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int * Abc_NamStrHashFind( Abc_Nam_t * p, const char * pStr )
{
char * pThis;
int * pPlace = (int *)(p->pBins + Abc_NamStrHash( pStr, p->nBins ));
assert( *pStr );
for ( pThis = (*pPlace)? Abc_NamIntToStr(p, *pPlace) : NULL;
pThis; pPlace = Abc_NamIntToNextP(p, *pPlace),
pThis = (*pPlace)? Abc_NamIntToStr(p, *pPlace) : NULL )
if ( !strcmp( pStr, pThis ) )
break;
return pPlace;
}
/**Function*************************************************************
Synopsis [Resizes the hash table.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_NamStrHashResize( Abc_Nam_t * p )
{
Vec_Int_t * vInt2HandleOld;
char * pThis;
int * piPlace, * pBinsOld, iHandleOld, i;//, clk = clock();
assert( p->pBins != NULL );
// Abc_Print( 1, "Resizing names manager hash table from %6d to %6d. ", p->nBins, Gia_PrimeCudd( 3 * p->nBins ) );
// replace the table
pBinsOld = p->pBins;
p->nBins = Abc_PrimeCudd( 3 * p->nBins );
p->pBins = ABC_CALLOC( int, p->nBins );
// replace the handles array
vInt2HandleOld = p->vInt2Handle;
p->vInt2Handle = Vec_IntAlloc( 2 * Vec_IntSize(vInt2HandleOld) );
Vec_IntPush( p->vInt2Handle, -1 );
Vec_IntClear( p->vInt2Next ); Vec_IntPush( p->vInt2Next, -1 );
// rehash the entries from the old table
Vec_IntForEachEntryStart( vInt2HandleOld, iHandleOld, i, 1 )
{
pThis = Abc_NamHandleToStr( p, iHandleOld );
piPlace = Abc_NamStrHashFind( p, pThis );
assert( *piPlace == 0 );
*piPlace = Vec_IntSize( p->vInt2Handle );
assert( Vec_IntSize( p->vInt2Handle ) == i );
Vec_IntPush( p->vInt2Handle, iHandleOld );
Vec_IntPush( p->vInt2Next, 0 );
}
Vec_IntFree( vInt2HandleOld );
ABC_FREE( pBinsOld );
// Abc_PrintTime( 1, "Time", clock() - clk );
}
/**Function*************************************************************
Synopsis [Returns the index of the string in the table.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_NamStrFind( Abc_Nam_t * p, char * pStr )
{
return *Abc_NamStrHashFind( p, pStr );
}
/**Function*************************************************************
Synopsis [Finds or adds the given name to storage.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_NamStrFindOrAdd( Abc_Nam_t * p, char * pStr, int * pfFound )
{
int iHandleNew;
int *piPlace = Abc_NamStrHashFind( p, pStr );
if ( *piPlace )
{
if ( pfFound )
*pfFound = 1;
return *piPlace;
}
if ( pfFound )
*pfFound = 0;
iHandleNew = p->iHandle + strlen(pStr) + 1;
while ( p->nStore < iHandleNew )
{
p->nStore *= 3;
p->nStore /= 2;
p->pStore = ABC_REALLOC( char, p->pStore, p->nStore );
}
assert( p->nStore >= iHandleNew );
// create new handle
*piPlace = Vec_IntSize( p->vInt2Handle );
strcpy( Abc_NamHandleToStr( p, p->iHandle ), pStr );
Vec_IntPush( p->vInt2Handle, p->iHandle );
Vec_IntPush( p->vInt2Next, 0 );
p->iHandle = iHandleNew;
// extend the hash table
if ( Vec_IntSize(p->vInt2Handle) > 2 * p->nBins )
Abc_NamStrHashResize( p );
return Vec_IntSize(p->vInt2Handle) - 1;
}
/**Function*************************************************************
Synopsis [Returns name from name ID.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
char * Abc_NamStr( Abc_Nam_t * p, int NameId )
{
return NameId? Abc_NamIntToStr(p, NameId) : NULL;
}
/**Function*************************************************************
Synopsis [For each ID of the first manager, gives ID of the second one.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Abc_NamComputeIdMap( Abc_Nam_t * p1, Abc_Nam_t * p2 )
{
Vec_Int_t * vMap;
char * pThis;
int * piPlace, iHandle1, i;
if ( p1 == p2 )
return Vec_IntStartNatural( Abc_NamObjNumMax(p1) );
vMap = Vec_IntStart( Abc_NamObjNumMax(p1) );
Vec_IntForEachEntryStart( p1->vInt2Handle, iHandle1, i, 1 )
{
pThis = Abc_NamHandleToStr( p1, iHandle1 );
piPlace = Abc_NamStrHashFind( p2, pThis );
Vec_IntWriteEntry( vMap, i, *piPlace );
// Abc_Print( 1, "%d->%d ", i, *piPlace );
}
return vMap;
}
/**Function*************************************************************
Synopsis [Returns the number of common names in the array.]
Description [The array contains name IDs in the first manager.
The procedure returns the number of entries that correspond to names
in the first manager that appear in the second manager.]
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_NamReportCommon( Vec_Int_t * vNameIds1, Abc_Nam_t * p1, Abc_Nam_t * p2 )
{
int i, Entry, Counter = 0;
Vec_IntForEachEntry( vNameIds1, Entry, i )
{
assert( Entry > 0 && Entry < Abc_NamObjNumMax(p1) );
Counter += (Abc_NamStrFind(p2, Abc_NamStr(p1, Entry)) > 0);
// if ( Abc_NamStrFind(p2, Abc_NamStr(p1, Entry)) == 0 )
// Abc_Print( 1, "unique name <%s>\n", Abc_NamStr(p1, Entry) );
}
return Counter;
}
/**Function*************************************************************
Synopsis [Returns the name that appears in p1 does not appear in p2.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
char * Abc_NamReportUnique( Vec_Int_t * vNameIds1, Abc_Nam_t * p1, Abc_Nam_t * p2 )
{
int i, Entry;
Vec_IntForEachEntry( vNameIds1, Entry, i )
{
assert( Entry > 0 && Entry < Abc_NamObjNumMax(p1) );
if ( Abc_NamStrFind(p2, Abc_NamStr(p1, Entry)) == 0 )
return Abc_NamStr(p1, Entry);
}
return NULL;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END
/**CFile****************************************************************
FileName [utilNam.h]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Memory recycling utilities.]
Synopsis [Internal declarations.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: utilNam.h,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#ifndef __UTIL_NAM_H__
#define __UTIL_NAM_H__
////////////////////////////////////////////////////////////////////////
/// INCLUDES ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// PARAMETERS ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_HEADER_START
////////////////////////////////////////////////////////////////////////
/// BASIC TYPES ///
////////////////////////////////////////////////////////////////////////
typedef struct Abc_Nam_t_ Abc_Nam_t;
////////////////////////////////////////////////////////////////////////
/// MACRO DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
/*=== utilNam.c ===============================================================*/
extern Abc_Nam_t * Abc_NamStart( int nObjs, int nAveSize );
extern void Abc_NamStop( Abc_Nam_t * p );
extern void Abc_NamPrint( Abc_Nam_t * p );
extern Abc_Nam_t * Abc_NamRef( Abc_Nam_t * p );
extern void Abc_NamDeref( Abc_Nam_t * p );
extern int Abc_NamObjNumMax( Abc_Nam_t * p );
extern int Abc_NamMemUsed( Abc_Nam_t * p );
extern int Abc_NamMemAlloc( Abc_Nam_t * p );
extern int Abc_NamStrFind( Abc_Nam_t * p, char * pStr );
extern int Abc_NamStrFindOrAdd( Abc_Nam_t * p, char * pStr, int * pfFound );
extern char * Abc_NamStr( Abc_Nam_t * p, int id );
extern Vec_Int_t * Abc_NamComputeIdMap( Abc_Nam_t * p1, Abc_Nam_t * p2 );
extern int Abc_NamReportCommon( Vec_Int_t * vNameIds1, Abc_Nam_t * p1, Abc_Nam_t * p2 );
ABC_NAMESPACE_HEADER_END
#endif
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
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